Replace function

0 favourites
  • 3 posts
From the Asset Store
Template for dungeon/maze generation, using wave function collapse
  • Hi guys, just a word to say that I love Construct 2 very much. We are currently working on a big game, using the Spriter plugin to prevent huge sprites to create big loading lag and it's working well.

    If I can suggest something, I think the feature I miss the most is a simple replace function for the objects.

    It's working very well for variables, and I'm pretty sure it shouldn't be that hard to replace an object by another in all events. I had this problem several times on a 500+ events projet (I suddenly needed a family for the hero sprite, and had to replace all the "hero" object by its family in all events, one by one )

    Just my idea

    Thanks and keep up the good work

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • The feature is already implemented, select the events and press r. It's also in the right click menu as replace object.

  • Haha, thanks ! Hopefully my last piece of ignorance

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)