c13303's Forum Posts

  • okay I figured out so here's the solution if it happens to someone (and maybe it's fixable)

    I got 2 monitors and I reversed their position meanwhile. So the "add event" window wasn't in range apparently and caused the program to freeze.

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  • Hi,

    I just click on "add event", and Construct 2 freeze.

    I need to go in Task Manager and kill Construct 2.

    Whatever the project I'm working on, even a blank one.

    Operating system: Win 7 64bits ultimate SP1

    Construct 2 version:

    r139,

    r145 same issue

    How it started :

    So far Construct 2 was perfectly working ! My project was going well.

    Then I've done a 2 weeks pause on this work.

    Then I launch Construct 2 again, and always freeze when click on "add event"

    Desinstalled, reinstalled the software

    Updated to latests version, to try

    Still the same bug.

    It looks like this closed bug (but no reason given, no fix)

    scirra.com/forum/add-Event-crashes-construct-2_topic51498.html

    What can have changed on my computer before and after the bug ?

    Graphic Drivers have apparently been updated (Nvidia geforce 9800GT)

    I may have installed a few games.

    I hope we can figure this out, there's an important project inside

         <img src="smileys/smiley9.gif" border="0" align="middle" />

    This bug is very weird ..

    Thanks for your help ..

    Best

    CHarles

  • Hi, I got exactly same issue here with Construct 2 Release r139

    uninstalled / reinstalled

    Freeze on "add event" (the window popup does not show)

    Tt was working great before. I was working on a big project, then I made a 2 weeks pause.

    What may have changed on my computer ?

    I may have installed a few games, maybe a graphic drivers update has occured. (Nvidia, geforce 9800GT)

    I hope this will be quickly fixed, the project can't go on :/

  • Thanks for your reply there�s nice information i didnt know.

    The preloading choice is good news, since we have the choice I can find a compromise. (Like preloading the sounds of the scene only)

    But you�re right the RAM stuff may be quite problematic so thanks for the warning. I really thought that it would play mp3 as sound clips. Voice clips may be mono (and music stereo) so I ll do some tests and, well, we�ll see. Maybe I can hope some update in the meantime ? ^^

    Regards,

    Charles

  • So with a little more thinking I find out that XML parsing and loading shouldnt be a problem.

    So im thinking about making my .csv file and a php script to XMLize it, then I would be able to load it into my game with ajax.

    scirra.com/manual/107/ajax

    scirra.com/tutorials/328/using-project-files-in-construct-2

    scirra.com/tutorials/354/xml-parsing

    Then put it into array so I can access any reference anytime.

    Any "pro" advice or alternative ways on the subject welcome however <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Hi everyone !

    To present myself, im formerly a php developper, did some javascript / php games before, but I?m mostly an artist and I must say Construct 2 is the perfect way to save some time on the basics ! Great, great and powerfull tool . I?m still quite noob w/ construct 2 and so I?m asking myself directions to take.

    So here?s my first question.

    I?m working on a point?n?click that includes a lot of dialog.

    As a french writer, I?m doing the dialog in french. But the final version will be in english (w/ french subtitles)

    So the thing is that I need to have every text in a database, so I can have all the text in a document and have it for translation. In PHP, I would have make a excel form with 3 columns :

    A ID name ("Welcome_Text" for example),

    the french version,

    and the english version.

    Then I would have a function that will get the good version. Like

    say("welcome_text")

    In Construct 2, my first feeling is to make it with arrays, but is there a way to load something like a .csv in a array at loading ?

    What would you recommand for doing what I?m looking for ?

    I hope Im clear enough with my question.

    • - -

    my other question is : do you think that a web game such as those made w/ Construct 2 can handle all the sound clips of the voices acting ? I mean, what would be a good strategy ? If the full game weight is around 200 mo, is it a bad idea to consider it as an online app ?

    thanks to those who can help me.

    Best

    Charles