If you are targeting windows phone then you also need to follow thehen's tutorial as he goes over using functions to play sound based on what mobile device you are using. Especially since Windows Mobil needs .wav files... instead of ogg or m4a...
slanw You should be able to fix that very quickly by just putting a stop sound action when they are not moving. You should be able to do that much if you have come this far.
Potato Ejecta is a third party exporter and already has built in C2 support on export if I remember correctly...
Hey thehen I live out here (San Francisco Bay Area) but unfortunately won't be able to make it to the conference. Glad to know some C2 developers are going to be there though.
I am currently playing Plants vs. Zombies Garden Warfare and Titanfall... both on Xbox One...
My game failed to make any sound in IE10 and IE11 until I made sure my web host had the mime types for m4a audio correctly added. Now all sounds work great in my games on IE10 and IE11.
Develop games in your browser. Powerful, performant & highly capable.
Or just set an idle animation that is one frame and set it as the default...
SMDgamer27 You may want to review the manual on using timers.
Most likely you will need to wait for a new version of the cocoonjs plugin as they are hopefully adding support for all the extensions in the new plugin...
As Joskin pointed out you can use webstorage. You can also use the savegame system if you don't want to mess with webstorage. There are many options. It just depends on what you want to store/
bscarl88 if you read the images section of the manual and the don't waste your memory thread in the forums you will see that even transparent pixels still count. Your images are WAY to big for mobile.
Poses iFrame plugin?
What do you need bullet for on the main character? Dashing? You can do this without bullet. For larger enemies you can make sure your character jumps high enough to land on top. Unless I am misunderstanding something on this one.
Oh, I thought you meant like 3 monitors. Look at tutorials on swipe and scroll. Or search the forum. For me I put an invisible sprite with scrollTo on it. Then I just move it where I need the screen to scroll.
The tutorials will take you through it step by step. Just search in the tutorial section for Android.