Hi!
This question is more for Ashley since it's brand new, but I was wondering if the new File System Plugin allows, or will allow, loading/saving files without using the file picker, but just by using a specific path name?
I have always created custom Level Editors when developing games, but it was complicated to manage with Construct before because of the lack of local files managing.
This new plugin is truly a blessing, and it will significantly change my approach to game development with Construct.
However, I believe that having this kind of saving/loading feature is a must-have.
Do you have more information about this?
And thank you so much for the awesome job!