(layer skip if empty sounds like a very nice idea!)
Alright, it took me a bit of time, but everything is now up and running : )
- Mode7 shader simplified
- 2 more layers for additive blended sprites and particles, only used if mode 7 is activated (set to "invisible" if no mode7)
- sprites and particles are automaticaly moved to the new layers on created if mode 7 activated.
- sprites and particles are automaticaly moved back to the regular layers if mode 7 is desactivated during ingame.
I still have to test this on less powerfull hardware, but it runs ok on my laptop.
Many, many thanks for your help on this issue Ashley , it made a huge difference.
I'll record a clean video with "mode7 on/off" to show how cool it looks, and post the shader very soon too : )