The solution is not appmobi (which by the way is better than nothing) that is another hack on top of an hackish technology but a real iOS and/or Android exporter which, not only me, but a large portion of your users would be more than glad to pay for. If this is not possible (I understand that it's not an easy job) at least make an exe exporter like construct classic, not directX but SDL/openGL to allow for multiplatform development: you'll gain thousand of subscribers.
You have the best community, the best documentation on top of the best tool, what are you waiting for?
I understand the frustrations and concerns, but consider it from Ashley's point of view. He already has a mountain of work to do! The IDE is incomplete and missing a lot of features like functions and containers - those need to get implemented first before any work on other exporters can happen.
I think HTML5 was the best choice to start with. If he had started with an iOS exporter first instead of HTML5, it would've been a vastly more limited audience that could have used C2 from the start. With HTML5, everyone can use it even if it currently isn't as fast as it could be on some platforms. Also keep in mind the increasing speeds of hardware and improvements of software - iOS 5 was a 2000% speed increase for HTML 5 over iOS 4!
I know Ashley makes it look easy with the weekly releases, but remember he's one man coding C2 all by himself! He still has to sleep! Patience! :)