Arima's Forum Posts

  • Confirmed on 32-bit vista as well. Steps:

    Add sprite.

    Add family, add sprite to it.

    Add family variable.

    Add sprite2.

    Add sprite2 to family.

    Click sprite2 in the project bar.

    ---------------------------

    Construct 2 Check failure

    ---------------------------

    Check failure! This is probably a bug:

    No instance value for instance variable

    Condition: i != instance_values.end()

    File: Projects\InstanceVariable.cpp

    Line: 176

    Function: class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > __thiscall InstanceVariable::GetInstanceValueStr(class ObjectInstance *) const

    Build: release 78 (32-bit) checked

    Component: Construct 2 IDE

    (Last Win32 error: 0)

    Also got a second error after clicking abort:

    ---------------------------

    Construct 2 Check failure

    ---------------------------

    Check failure! This is probably a bug:

    Object texture leak: a texture is still loaded when cleaning up an ObjectTexture, check all textures released properly

    Condition: gl_instances.empty()

    File: Projects\ObjectTexture.cpp

    Line: 41

    Function: __thiscall ObjectTexture::~ObjectTexture(void)

    Build: release 78 (32-bit) checked

    Component: Construct 2 IDE

    (Last Win32 error: 0)

  • This is something where C2 and CC currently differ, but hopefully will be fixed soon. C2 runs some sort of a loop when collisions happen based upon the number of instances involved.

    http://www.scirra.com/forum/r75-loop-apparently-running-without-a-loop_topic48141.html

  • 1) SS? Do you mean CC (construct classic)? If so, you might have missed that there was a new version released today. :)

    2) CC already has both an edit box and a list box, C2 has an edit box built in, and a list box as a plug in. I don't know what you mean by design object, as neither version has a design object.

    3) If by SS you mean CC, they're working on it. Features take time to implement, and as such can't all be impremented immediately. Ashley's generally doing the more important ones first that don't have work arounds, like families.

    4) If you mean export to android, C2 already can export to it with phonegap. I've read that appmobi is working on android support as well for improved performance.

    As for getting CC to export to android, it's extremely unlikely. Difficulty exporting to other platforms was part of the reason why Scirra started over with construct 2.

    If you meant porting CC or C2 themselves to android, for CC it's simply not happening, and for C2 it's an unrealistic task at the moment with Ashley being the only developer. Not only are there hundreds of thousands of lines of code to port as well as user interface changes that would have to be made, coding things for android is a very difficult task due to the incredible amount of software and especially hardware fragmentation between devices. Some of them don't even have floating point units! Porting something is not as simple as it might seem!

  • It's not actually a bad habit. I have tons of groups inside groups. I find it makes it actually much easier to read and quicker to find what I want as I can collapse an entire section of code into one easy to read line of text.

  • It actually does matter. I just tried it and it works. Please post your .capx, if it is a bug it'll help Ashley, if it isn't a bug it'll help people help you.

  • This is because of events 15 and 16. You've disabled the conditions for both events, not the events themselves. That means there are no conditions for the event to run, so the actions are always running, disabling the group every tick. Delete those events and it works again.

  • You can't attach files directly to posts. Images use the IMG tag with brackets - in 'post reply' there's an image above the post window that inserts the right tag.

    For file sharing, we generally recommend dropbox here for its ease of use. Simply put the file on there and post the public link.

  • What version are you using? And could you post your .capx?

  • Directsound is deprecated. Use Xaudio instead, or the audiere plugin.

  • Not really. There is an avi object, but it's quite limited.

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  • Have you tried iOS 5? There's a huge speed increase for HTML5 on it.

  • Family behaviors are already on the todo list, and Ashley has said they will probably be done in about a couple of weeks after family variables.

    You don't have to create an object in a family by using the family object in the object selector - you can simply select the actual object you want and it will still be part of that family. That way you can select whatever specific object you want to create.

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  • Moved to the correct forum.

    Anti-virus software can also have false positives. Where did you download the games you tried to run from?

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