argail's Forum Posts

  • The bats sprites in the cave they look great.

    uhhhh!!! thanks!!!

  • I sure do like those bats.

    I'm sorry i don't understand this! Could you explain me ?

  • Great looking game, and fun to play too! It has lots of atmosphere, I look forward to seeing more.

    Blacksmith thank u very much! I really appreciated your reply!

  • Solved some problems regarding the restart layout procedure.

    Fixing key's slot....

  • I solved making the Title menu on the same layout..... but i think it's not correct doing this.

  • I see also that the poly checks/sec has increased enormously from 12000 when the layer start for the first time, to 150000-160000 when it was restarted.

    Any advices ?

  • If i simple restart the layout everything go without problems, but if i set Go to layer Start (Title menu) and then i start a new game, i have the fps problem, cpu usage at 90%, layers and object go crazy!

  • I see also another problem that maybe is related to the previous :

    If i set the layer 10 to invisible on the event sheet of the Title Menu that has only 4 layers, my last layer (3rd) disappear.

    It's something strange, it is as if there's a problem with the layer overlap!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hi friends!

    I have a problem when i restart a layout again....

    I can play the level entirely without any problems, when the player die and the game go to the Title layout, here i have to press the start button to restart the first level, so when the game go to the level 1 here the fps go down drastically without any reason (for me of course!). I see also that some sprite in the main layer go crazy!

  • Working on a shop and various traps.....

    Working also to a small town for the second level.

  • Build 0.009 OUT!

    Still to solve a problem when restarting the game.... all the gems go crazy!

  • Build 0.007 out!

    -Skeletons Movements and collisions (beta)

    -Water effects (beta)

    -Improvements regarding the player when hit by enemies.

    -Boss movements.

    Working on the first level design.....

  • Hi, very nice job, well i got the 3 keys and the gate didn't open , but could manage to hit the minotaur from a distance.

    About the graphics, you should keep them simple, remember you are no expert in the graphic part, so the simple the better, a serious character/environment is more complex to realize, so keep that in mind.

    To open the gate you need to go near the columns (for now of course!, i know it's not clear!)

    Regarding the graphics, yes, more simple the graphics is more problems i will avoid!

  • Build 0.006 out!

    -Keys to open the gate

    -Final boss of the first level (beta2)

  • I think this is awesome! You should definately work into better spritefonts, though. It's nice as hard as you believe, trust me, spritefonts will lift this game great heights. I hope you continue working on this. Great!

    Thank you very much!!

    I don't know if choose serious characters or follow this kind of characters like the wonderboy's sprites.

    Any advices ?