arcadesindo's Forum Posts

  • shuuu I have fixed it, idk why we can't download it from Array itself, but it works while downloading from Browser. Maybe Ashley can explain this one?

    And about the file chooser, it was my own mistake :x

  • Hello, after finishing my project with localhost, the file chooser plugin and array plugin was working as it should. But idk why when I publish it to the github, it's no longer working.

    When I click Download file, it's just open another tab and closed very quickly, nothing happen after waiting a while.

    While I click the file chooser, there's nothing showup.

    Could somebody help me? Thank you~

    *note I already tried it with Mozilla Firefox and Chrome

  • nevermind, it's already fixed since Construct 2 r265 released.

  • obviously it changed, nowadays our devices already support HTML5 with webgl system, so it's really different with old devices.

  • you can set the frame in the action while spawning the sprite.

  • have you ever tried FrenchYann JSON Plugin for doing this?

  • have you ever tried to still using the iframe plugin, and then use our own created html document link with embedded script?

  • I don't know why, if you're still in debug mode / localhost, some browser doesn't work supposedly, NWjs really help us during the debugging.

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  • Resizing looks smooth in the editor because you have 8x8px grid (the same as your tiled background size). If you disable "snap to grid" you will see that it works the same as in the preview.

    To fix this, set TiledBackground Hotspot=Left and set Angle=180.

    yopp, I agreed, it really works

  • I have a strange issue lately. When I start my game on Android I see the game screen showing for a fraction of a second and after the screen turns white. The touch input is working and the the sound is still working. The same build was working flawlessly a couple days ago and I've tried an old game I've made in Construct 2 and it's working fine. I'm using Construct 3 and my test device is an Huawei P20.

    It's the same I got with Phonegap webview build and using Samsung J7 Prime, after disable the webgl mode, it works perfectly, but for some devices doesnt matter, this is very confusing for me whether to using webgl or not :(

  • Hello everyone, have you ever tried using Construct 2 official Google Play plugin in your android devices in this past months? does it still works? if yes, how to make it works?

    thank you very much

  • this is another dialog after pressing "Ignore" button

    also this is the lastone

  • Don't know what's happening, but it just shown this check failure dialog.

    Note : I just update from C2 259 to 263

  • Physic need other Physic object to be work, Platform need Solid object to be work, so you can use Platform also Physic in Player behavior. For other dynamic object like items, balls, use only physic. And static object like the walls, or floor, use both Physic with immovable also Solid.

  • Hi there,,, Is this working with cocoon.io?

    But only work with Webview and Webview+ engine, not Canvas+