ansmesnobody's Forum Posts

  • How do you pronounce 'Scirra'?

    I have been saying "seer-ah"

    I have heard some say "Skir-ah"

    (and yes, I have talked to many about construct. It's true! )

    I would like an "official" pronunciation, but I want to here how others have been saying it also.

  • So when is 99.9 coming ? I've put my game on hold for to wait for the proposed vram unload options.

    Also , how is construct going to do that ?

    I know you meant .99

    I want it too

    If it doesn't come out in time you can get creative by loading in your background objects from bitmaps, than forcing the game to close (close and re-execute perhaps?)

    I'm trying to avoid doing crazy things like that in my game

    but if I need too, I will I guess...

    perhaps you can cut some frames from animation, or flip directions instead of making new ones?

    just some ideas

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • yes the last thing we want is Construct to fail!

    Yes! Don't scare us like this!

    I'm sure (I hope) it's just a minor misunderstanding, right?

    Don't let petty things get personal

  • Looks nice, will download soon!

  • Glad he's gone now. I didn't much care for Dreadeye

  • Why not just do Random(N) +1?

    so instead of 0,1,2, you would get 1,2,3.

    I like having 0 in the random number generator, but I could always do Random(N) -1 I guess...

  • Wow, Niger in Africa has 233 out of 1000 births being made by underage (teen) girls... the UK on has 20 out of 1000 D:

    I guess there are muchworse cases... 11 times worse...

    ~Sol

    yes but these people have electricity!

    (I kid , please don't kill me)

  • his problem is that it fits even though it shouldn't

    You found a tear in the fabric of time and space, so just destroy the entire drive before we all get sucked in...

    Or you could use it to store any laundry that doesn't fit inside your closet. just a thought

  • Odd it works fine for me...

    Nice one aeal!

  • Hello guys.

    Construct crashes when I try to add an animation newest version. (9.8.7 I think?)

    I even tried to re-install construct but it failed to fix the issue.

    I don't know if it's a vista problem or if nobody has tried to add any animations, or if it is only my computer.

    I also can't add directions to sprites.

    This has never been a problem before. I even tried it in a new .cap and it still happens...

    I cannot make games without animations or directions!

  • I found it on the clickteam board before the post was erased I think.

    it was an early demo, but I remembered it and kept checking up on it...lurking

  • Try scaling everything down to 128x128 or smaller.

    One desperate question: could I stack two 128x128 sprites on top of one another?

    Would this help at all or am I just SOL?

    If my proposed solution does not work, I may only make the character this large and make the enemies small ...

    Thanks for the help.

  • [quote:yvskx95j]Currently Construct loads all textures from all objects in to VRAM on startup. This should be improved to be configurable layout-by-layout in future, but that still won't help.

    are there any plans for a configuration option soon?

    seems kind of odd to load in textures i won't even use until the end of the game when I boot it up...

    I'm also working on this project and can scale the render size of the character...

    Also, would loading external images work? loading when we need them only?

    Or once loaded, can they be forgotten somehow?

    if I got the textures down to 256x256 and cut the animation sizes to a maximum of 30 frames at most for the longest animations, 16 for walking, and 6-8 for idle would this be a big help?

  • hi,,

    1. The 8 directional movement provided with construct is prepared for cars. Haw can i make zelda/ff

    Change the rotation options.

    8 direction works just fine for a Zelda type game

  • Data can also be stored and saved in an array if .ini is not to your liking...