ALGSmith's Forum Posts

  • You do not have permission to view this post

  • That's quite a broad answer. The pathfinding when I have ever used it seems incredibly flawed. If anyone can give more detail to make a function that works just like the advance wars system please let me know.

  • How can I make a movement system like there is in advance wars, into the breach, wargroove, etc. I have ideas how to do it myself but I think it could get messy with events and such making it hard to implement more characters in the future. If anyone has an example how they have done this that would be great. I am also on planning on making this game in an isometric view which may make it more difficult. I have attached a photo below of the type of movement I am trying to implement.

  • I would set up a local variable in the player sprite which would change the variable to which ever button was being held e.g. Set local Variable to "UR" if the keys Up arrow and Right arrow are down. Then I could set up all the animations to play when that certain local variable is present.

  • Help, my file I have been working on is now failing to load. I added Rex's Move_To plug in last night and tried to open my cloud save on a different computer and it just tells me "Failed to Load". I have added the Move_To behaviour through the add on manager to the computer but to no avail.

    I have saved another copy elsewhere which when I get access to it I hope it loads but don't understand since I have added the in, it not working.

    If anyone can help me as I don't want to recreate the hours I had done the night before.

  • thanks Rex your plugins are amazing

  • Hi,

    Can you do this one please

    Behavior Text resize (Rex_text_resize) by Rex.Rainbow

    Thanks

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Thanks, I don't think it will work for a tilemap though as they can't be in the same family as a sprite

  • I have had this question answered before a year ago but the link that was put in the answer has no expired.

    I also want to expand on this by no only sorting sprites order in a layer but also a tilemap. Is that possible?

    Thanks

  • I have made a physics based esport type of game but I want a replay system at the end of each point scored.

    I have quite a lot of sprites moving in the scene and want a replay like you would find in any sports game e.g. FIFA when you score a goal.

    Does anyone know of anyway to do this such as a plug in?

  • I have a lot of info I would like to put into an array from a spreadsheet but not sure how to.

    I have tried Rex's plug ins but can't get them to work it just downloads as a 7z file.

    Any help would be great, cheers.

  • I want to be able to make some sort of jetpack that is controlled by two button one controls the left jet and the other the right jet.

    I keep trying to make this work but just get a object constantly rotating.

    Help needed

  • Bump

  • I personally used 90 dpi with double the size. Then halved it in construct 2 and it was smooth with no jagged edges. Hope it helps.

  • Have tried exporting the vector graphics at double the size you need them and in construct 2 half their size in properties?