ALGSmith's Forum Posts

  • Solved it now and it was so simple thanks for the help

  • Thanks now I'm trying to make each each sprite shot in its own independent direction depending on the UID.

    I really didn't think I would find it so damn hard.

  • I think that second method may work. Basically when it see's the player it with fire straight at him but if another enemy is still walking and hits the change direction sprite it will change the direction of the bullet.

    I didn't get why it did it because the bullets and enemies all had instance variables to set directions.

  • I keep having problems with my walking and shooting enemies.

    I have set them when they see the player they fire with an instance variable that sets the direction of the bullet. Unfortunately the other enemies that don't see the player keep moving and when they change direction it sets the direction of the bullets to the other way.

    It's probably simple fix but it's driving me mad.

    Cheers

  • I doubled the resolution and now it looks so much better.

    Cheers

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  • I'm wanting this to be on PC. Don't think the controls would go too well on mobile.

    Can't wait to get home and try this out. Also have an idea to make it randomly generated platformer. Fingers crossed.

  • Thanks I will try that out. Are there any limitations with Construct 2 with memory as I plan on have a lot of animation?

  • Hi guys,

    I have been doing Vector Graphics with Inkscape and happy with what it looks like until I export to Bitmap when it becomes pixelated. I love the graphics on games like Cosmochoria or Airscape as they are so smooth. Any advice to have vector graphics, I would also like to keep what I currently have but make it purely vector?

  • Thanks guys lot of help. I really want the handmade aesthetic and really want to make sure as soon as I imported them they would turn to pixelated blurs.

  • Hi,

    I want to know if I can hand draw my sprites on paper and scan them in?

    My main point to this question that I don't want it to look pixelated when it is in the game.

    Thanks

  • Well basically I wanted to make a random name generator with a first and last name. I thought I could do it with an array and just got it to choose a random name of the list but it's not worked how if thought it would.

  • I am making a game which uses a lot of attributes for different people.

    I have set up the arrays I am just trying to randomize values and random generate names. I have made an array consisting of 100 first names and 100 last names but having problems of copying a random name from the first array to another array.

    Any help would be great not really used arrays much and am struggling with trying to get the randomization I want.

    Thanks