Hey there! So I'm having an issue with the Pathfinder behavior. I have it set up for some NPCs to follow the player around after some interaction. There's a checkpoint system in place, and when the player dies the game recreates the positions of all the NPCs and inventory, etc...
However, after dying and having the stage restart, when the NPCs try to set their path to the player, the game gives this error:
Javascript error!
Uncaught TypeError: Cannot read property 'ts' of null
http://localhost:50000/RezPathfinder_behavior.js, line 141
and a little bit about it being a bug in Construct 2 or a problem with the plugin.
This occurred in both the latest and previous releases of your behavior.
I'm working on fixing this issue or at least making it clearer what is occurring. The problem is when you create a new object it loses its association with the "astar" plugin so you need to do that again. If this doesn't make sense then I can upload an example for you.