Beurt
Sorry for the delay Beurt.
Seems I may have deleted the original files will sort this out tonight for you.
I'm currently working on a much, hopefully, simpler cleaned up version which also includes path finding. The behaviors new name will be "Rogue" as it incorporates two functions relating to roguelikes; path finding and grid based sight! One thing I don't like with my current release is it's usability and accessibility which will hopefully be much better in this next release.
Speed wise not much difference although rendering is better in the new releases of Construct 2 anyways.
Watch this space, once I've ironed out the bugs a new version will be uploaded! <img src="smileys/smiley9.gif" border="0" align="middle" />
P.S. Two things eluding me at the moment, a way to have smooth timed movement and shadow rendering from the runtime... <img src="smileys/smiley11.gif" border="0" align="middle" />