> (not sure if the python tutorial for socket connections is what I am looking for?)
>
Yep. For now, Python sockets are your best bet. I don't think the peson who was writing that tutorial is done with it yet, though.
>
> Is there, or will there be (plans for) some sort of Multiplayer Sock object/plugin to allow multiplayer games over TCP/IP?
>
Nope. There was, but it seems that the person making the plugin gave up. I'm sure something will come about in the future though. Ashley has said that if there isn't one by 1.0 he would make one.
Well that's just super awesome! I can't wait... I guess I'll start making my project now, and hope the multiplayer plugin ties in later without having to re-do too much. Either way I need to get my head around this program... I come from using a long line of klick software, as well as old-school stuff like Megazeux... this looks enough like MMF2/TGF/etc that it should be relatively straight forward.
If anyone else is looking for a project then PM me, I have a large overview of what I'm making... I already have a lot of the graphics done and a fairly good idea of how I want the game to work... most of which I am quite capable of doing solo but if anyone is "homeless" at the moment in terms of a project, drop me a line and I will fill you in!
Thanks again for the info!
~Sol