(I'll count myself as an expert in as well).
To be honest, I don't mind the text in the blank event sheet at first, since from the moment you add an event to it, it disappears and is not to be seen again.
It is like a graffiti in the empty event sheet, and even adding a comment makes it go away.
As for the tooltip/field helpers, they are freaking helpful and preventing from having to go dive in the manual for a quick refresher when needed.
Especially for the kind of objects you don't use everyday, or come back to later in your development.
Sure for common actions/conditions they are "useless" after a while, but honestly it is easy to focus on the field(s) and not even pay attention to the small line on top of it.
I think the suggestion of having them grayed is actually giving them more focus on top of making them harder to read if you want/need to, which in the end defeats both purposes.
Kyatric
(I'll count myself as an expert in as well).
To be honest, I don't mind the text in the blank event sheet at first, since from the moment you add an event to it, it disappears and is not to be seen again.
It is like a graffiti in the empty event sheet, and even adding a comment makes it go away.
As for the tooltip/field helpers, they are freaking helpful and preventing from having to go dive in the manual for a quick refresher when needed.
Especially for the kind of objects you don't use everyday, or come back to later in your development.
Sure for common actions/conditions they are "useless" after a while, but honestly it is easy to focus on the field(s) and not even pay attention to the small line on top of it.
I think the suggestion of having them grayed is actually giving them more focus on top of making them harder to read if you want/need to, which in the end defeats both purposes.
Kyatric
I didn't ask for them to be greyed out. I asked for an option to hide them entirely although in an earlier user's post, if the grey was darkened a little bit, would be better than black text on solid white - right now the help text just kind of blends in with the editable form fields, so as it stands it's not as good as it could be in terms of visual clarity or defining a hierarchy of importance (help text is not as important as functionality). I don't need to be reminded of what "compare two values" does on a per-field basis. The name of the event is descriptive enough. While that's just one example, that extends across all events. If I get stuck, I can always turn them back on - maybe a hotkey toggles them? - or open the manual. Aside from needing to point out that not expecting people to read the manual is insanity, but that's another topic. Outside of being distracted by their prominence in C3, I can't remember the last time I actually read any of the hints. So it'd be nice to get rid of them. Maybe the CSS will be clean enough that it'll take just a few changes to hide them globally? That'd be good, if it's a feature that isn't going to be added in by default. Other than a dark skin, which is kind of expected these days because black on white is so hard on the eyes, that would be my first change once it's possible.
It's a pretty common feature in both development IDEs and many other widely-used applications that are designed for a broad audience made of both beginners and more experienced users. At a certain comfort level, users just don't need to be constantly reminded about what does what, y'know? Imagine if every time you rolled over an icon in Photoshop, it presented you with a highly-detailed description of what the tool does and what it's designed to be used for. That's what this feels like in C3.
Anyways, since C3 is in testing I figured I'd bring it up. I thought about mentioning it in C2 but with C3 being an IDE rewrite it made sense to wait. Obviously there are more pressing issues.