blurymind I've posted these price models on Fusion forums. I was planning to post them here, but you did it instead of me. Thanks
Who in the world would go through all that effort simply to run it for another 10 minutes
but yeah you are right, the clock thing is easy to cheat, unless you have a user login system - which you do.
Exactly what I was thinking. Also, notice that the number of events an user can have can be modified server-side (like now the unregistered users have 25 while registered ones have 40)
But overall that idea is stupid. It kills the creativity forcing you to move fast, and I don't even want to think what will you do if you encounter a bug.
SnipG Yes, GameMaker is a lot more expensive, but it actually delivers. Just look at the showcase (there are some popular titles). Also, don't forget, you will pay 100$/year, if you use C3 for 4-5 years, you will get close to the price of Game Maker (with mobile exporters). After that time you will notice that you only rented C3 instead of owning Game Maker.
In my opinion you get less with C3 in the long run.
michael Good advice, I'm already doing that. Clickteam just made it clear that F3 will not have subscriptions. It's obvious that C3 is "take-or-leave" offer.
From what I see, even at this stage, C3 has monopoly over Chromebooks and Android tablets. So there is a market for it, but not for me and probably more than half of this community.