Hi guys =]
I'm creating a small game based on the mechanics from the SNES's Wild Guns.
this is my first test,with main player's mechanics almost complete :
Gameplay Test
Arrows - move the character/crosshair around
Z - Shoots
X - Jumps
Click on the screen to spawn a target and fire away.
You can double jump, and if you try to jump while shooting, you will perform a small dodge.
I'm aware that the idea of not being able to walk and shoot at the same time,or shoot in the air, might be a little annoying for some people , but the game works well with that concept of choosing wisely when to attack or when to perform your defensive maneuvers , wich are the jumps.
i'll be posting more this week ^^