Could anyone write a basic how to on how to set this up, please? I'd like to test a small app of mine on my Android, but their instructions are not clear for me:
How to execute your game inside the CocoonJS Launcher
Remove the HTML entry point file.
Create a Canvas object manually from JavaScript. If needed, substitute document.getElementById function calls by document.createElement("canvas"); or new Canvas();
Put all your JavaScript in one file. Your whole JavaScript code should be in just one .js file.
Create a zip file with your JavaScript file and game assets. The current version of CocoonJS only loads local assets.