Can somebody make/Has somebody a shader where I the colors in a sprite change alonge a gradient/palette that I can specify?
So that you don't have to animate every single hue change, and it transitions smoothly from animation to animation.
The HSL adjust effect doesn't do what I want, since I want to last color to return to the first. Just as in a palette
It's supposed to look like an organic pulse, at least where I want to use it.