evgy's Forum Posts

  • chrisbrobs I have the same artifacts.

    GTX970

  • Hey chrisbrobs! Nice work. I did this blur for layers. Can you make option like invert "opacity-focus" to outside? This will help me to get rid of the second blur layer. Check my capx.

  • chrisbrobs

    Wow! It looks awesome, man! Keep it up

  • Gigatron

    Actually I'm interesting more in Tilt Shift and Lens blur, but yeah Triangle would be great too!

    Thank you!

  • Hey guys. I found some nice effects here. I'm talking about blur effects like "Tilt shift" and "Triangle Blur", demo looks amazing there. Another cool thing is jQuery filter. It's using photoshop Curve data for image. Can someone implement this things? I think it will be useful for community

  • Thank you! That help. But another thing happened. Now there is no difference between values in "vector X". I can type "-300" or "-2000" but the force of push back will be the same. I need to control distance of pushes.

  • Problem Description

    Red box is not pushed back on the right side of the screen. Only left side is worked.

    Attach a Capx

    http://www.mediafire.com/download/ne7ha ... rmer2.capx

    Description of Capx

    Basic platformer with custom controls.

    Steps to Reproduce Bug

    • Start it.
    • Run to the left side.
    • Run to the right side.

    Observed Result

    Red box is not pushed back when you run to the right side.

    Expected Result

    Red box pushed back on both sides when you trying escape from big purple square.

    Operating System and Service Pack

    Windows 8.1

    Construct 2 Version ID

    R.220

  • Kiosk mode not working

    I used 12 version of NW.js with Construct r.212. It was perfect. Today I made update and its broken. But now its only window mode. I really need fullsceen for desktop. So please fix it))

  • Hey, nice project! I have one question, how you made that smooth text "fade type" with gradient in dialogs? Visual design looks very cool btw.

  • Colonel Justice

    Thanks!

    The gray background is a problem with the camera plugin, do you use advanced camera or magicam?

    Magicam.

    But I have not found a better alternative to this plugin. This bug can be fixed or do I need renounce the use of camera plugin?

  • Great art, and some fantastic ideas! I'm in love with the god ray effect!

    Thanks!

    Did you use stock shaders for that or your own?

    Stock shaders.

  • My resolution is 1280x1024, but screen is still grey.

    Damn it, I really don't understand what the problem is.

    very nice visuals and art style

    Thanks!

    can i ask you what is the native resolution u used ?

    1280x720

    (maybe the calculation for the zoom is wrong?)

    I don't think so. But I have no other ideas.

  • This is what I see (but running smooth):

    Try to change the screen resolution to 1280x720 or to 1280x768,1280x1024,1366x768,1440x900,1600x1200,1920x1080. Maybe it will help.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • the game cut to an all-gray background.

    Please give me information about your computer configuration. It would be very helpful for me.

  • wow, those graphics and sounds are outstanding, the timescaling stuff was very impressive too!

    Thanks!

    the intro-sequence, when the hero has to get to the temple, was a bit too long

    For me, too. I'll try to make the intro more shorter and more exciting.

    i wasn't able to kill it! the help tooltip suggested pressing 'space', so i triggered it like crazy. but he didn't die.

    The combat system is still not working well. But you can still kill him! It's hard but you can. Anyway, this will be fixed.

    suprise i found that secret cave where i should press 'e'. what did i miss there?

    This is the place where you can save your progress.

    i tried to kill the monster once more. without success

    This is the last location, and you can not get out of it. After killing the first monster will spawn others.

    Thank you very much for the feedback!