[Plugins] Construct2&3 Cordova Plugins

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The I18N (Translation) is a Construct plugin created to translate text in game.
  • cranberrygame

    Does your plugin work when previewing in Construct 2 on localhost?

    If disable your plugin and enable one of the other two I am able to log in to facebook in preview mode.

    I have filled in the App ID and App NAME properties in the PhonegapFacebook object.

    When attempting to log in with your plugin there is no pop-up or response at all.

  • cranberrygame

    Does your plugin work when previewing in Construct 2 on localhost?

    If disable your plugin and enable one of the other two I am able to log in to facebook in preview mode.

    I have filled in the App ID and App NAME properties in the PhonegapFacebook object.

    When attempting to log in with your plugin there is no pop-up or response at all.

    Cordova plugins don't work in preview mode.

  • Hello,

    do the phonegap plugins work when compiling with Intel XDK ?

    Is there any special step to do in Intel XDK ?

    Thanks !

  • Hello,

    do the phonegap plugins work when compiling with Intel XDK ?

    Is there any special step to do in Intel XDK ?

    Thanks !

    Yes they work with Intel XDK, no extra step is required.

  • Observing statement: Kyatric, your tone (on page 1) towards cranberrygame comes across unfriendly.

    Outspoken thought: I think it is better to try to write in a more neutral way, or explain what has made you think what you are thinking.

    cranberrygame: thanks for the IAP plugin.

    Kyatric: thanks for the monthly updates.

  • Hi cranberry!

    any plugin for chartboost ads for ejecta ?

    it seem that work like this post but i really need it as plugin (because of removing ads by iap and also to show ads in the end of game..in that post the ads are shown at the start of game)

    thanks

  • is phonegap facebook only for facebook game?

    will it work if I use it for non-facebook game, and use it to publish score to facebook?

    thanks.

  • [quote:1ct1fle8]Cordova plugins don't work in preview mode.

    cranberrygame

    I've now compiled my app as a native iOS app and there is still no pop-up or response at all when I click the facebook button.

    I would have at least expected an error message of some sort, any idea what could be wrong?

  • lamies

    Just added to to-do list.

    But can not sure.

    Thanks

    hmott

    Please send me sample capx which reproduce that.

    Thanks

    SamRock

    Call "Request store list" at the "On start of layout" before get product's price.

    And you say WP8 IAP? or WP8.1 IAP?

    Thanks

    codah

    volkiller730

    Fixed

    Check following

    Change log (2015.3.7)

    Added Phonegap ScreenOrientationLandscape

    :auto lock screen orientation landscape. (fix xdk not locking ios orientation issue)

    just insert into c2 capx

    Thanks

    amkp

    Added to to-do list.

    If time, I will review it.

    Thanks

    kmsravindra

    for my memory, I showed you how to cordova cli plugin add command in the G+ community.

    Thanks

    Thank you for your good replys.

    Adisma

    See this post

    https://plus.google.com/102658703990850 ... S5jjEApJYV

    Thanks

    You are welcome <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Thanks

    matrixreal31

    I recommend you to use xdk for ios build.

    Thanks

    puntodamar

    "will it work if I use it for non-facebook game, and use it to publish score to facebook"

    Yes

    Thanks

    Vegamon007

    You must use >= c2 r185

    If not, update.

    And for details, see following.

    https://plus.google.com/102658703990850 ... S5jjEApJYV

    Thanks

  • cranberrygame

    Getting a build error when building with Intel XDK. Anyone seen this error before?

    I've followed cranberrygame's tutorials and changed my config.additions file as seen below:

    Help anyone?

  • Vegamon007 check your build log for the error/s . it's most likely a provision or certificate error

  • Hi volkiller730

    Thanks for your reply. My app normally builds just fine. It's only after adding the cranberry facebook plugin that is stops building correctly.

    This is the bottom section of my build log:

    The following build commands failed:

    Ld build/Bounce\ Bounce\ Bear.build/Release-iphoneos/Bounce\ Bounce\ Bear.build/Objects-normal/arm64/Bounce\ Bounce\ Bear normal arm64

    (1 failure)

    Command finished with error code 65: .../BounceBounceBear/platforms/ios/cordova/build --release,--device

    Error: .../BounceBounceBear/platforms/ios/cordova/build: Command failed with exit code 65

    at ChildProcess.whenDone (/Developer/cordova/3.5.0-0.2.7/node_modules/cordova/node_modules/cordova-lib/src/cordova/superspawn.js:135:23)

    at ChildProcess.EventEmitter.emit (events.js:98:17)

    at maybeClose (child_process.js:753:16)

    at Process.ChildProcess._handle.onexit (child_process.js:820:5)

    If anyone has any idea what might be causing this it would be hugely helpful!

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  • Vegamon007

    Make sample capx that reproduce the error and let me show.

    Then I will test exporting that capx export and building.

    Thanks

    volkiller730

    Thank you very much

  • lamies

    Just added to to-do list.

    But can not sure.

    Thanks

    hmott

    Please send me sample capx which reproduce that.

    Thanks

    SamRock

    Call "Request store list" at the "On start of layout" before get product's price.

    And you say WP8 IAP? or WP8.1 IAP?

    Thanks

    codah

    volkiller730

    Fixed

    Check following

    Change log (2015.3.7)

    Added Phonegap ScreenOrientationLandscape

    :auto lock screen orientation landscape. (fix xdk not locking ios orientation issue)

    just insert into c2 capx

    Thanks

    amkp

    Added to to-do list.

    If time, I will review it.

    Thanks

    kmsravindra

    for my memory, I showed you how to cordova cli plugin add command in the G+ community.

    Thanks

    Thank you for your good replys.

    Adisma

    See this post

    https://plus.google.com/102658703990850 ... S5jjEApJYV

    Thanks

    You are welcome <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Thanks

    matrixreal31

    I recommend you to use xdk for ios build.

    Thanks

    puntodamar

    "will it work if I use it for non-facebook game, and use it to publish score to facebook"

    Yes

    Thanks

    Vegamon007

    You must use >= c2 r185

    If not, update.

    And for details, see following.

    https://plus.google.com/102658703990850 ... S5jjEApJYV

    Thanks

    Thanks for responding. I was able to make the Store Listing work, I called this function o start of all layouts where IAP was used.

    Was for IAP in Windows, could you add support for Windows 8.1 IAP please? Offical IAP plugin already has the support for IAP, but it seems incomplete and doesnt support "Consuming" products.

    If you can add feature for Window 8.1, then I (and many others) could safely start having single version of project fr their games <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • SamRock

    Added to to-do list but not sure when.

    https://plus.google.com/102658703990850 ... AcAZEbQzdd

    Thanks

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