View a comprehensive history of all the new additions in Construct Animate since the first release.

Not favoritedFavorited Favorited 1 favourites
Binary Data: add actions and triggers for data compression
Not favoritedFavorited Favorited 1 favourites
New example 'Compression'
Not favoritedFavorited Favorited 1 favourites
Binary Data: add 'GetAllText' expression
Not favoritedFavorited Favorited 0 favourites
New example 'QR code maker'
Not favoritedFavorited Favorited 0 favourites
Experimental setting to enable WebGPU in editor (for testing purposes only)
Not favoritedFavorited Favorited 0 favourites
Custom actions: add 'Copy all picked' setting
Not favoritedFavorited Favorited 0 favourites
New examples 'Custom actions', 'Custom action overrides'
Not favoritedFavorited Favorited 1 favourites
Hierarchies: partial support for tilemaps and form controls
Not favoritedFavorited Favorited 2 favourites
New example 'Auto maze 3D'
Not favoritedFavorited Favorited 1 favourites
Parameters dialog: add parameter and return type annotations to call tips when typing expressions
Not favoritedFavorited Favorited 1 favourites
Parameters dialog: add sample usage with type annotations to incorrect expression parameter error messages
Not favoritedFavorited Favorited 1 favourites
Array: 'Shuffle' action
Not favoritedFavorited Favorited 1 favourites
System and 3D camera expressions LayerToLayerX/Y
Not favoritedFavorited Favorited 1 favourites
Add extra steps to timeline guided tour to set the 'Start on layout' property and preview
Not favoritedFavorited Favorited 1 favourites
Use cut-out mask to improve clarity of family and custom action overlay icons
Not favoritedFavorited Favorited 0 favourites
Project Bar: allow escape key to cancel a drag
Not favoritedFavorited Favorited 0 favourites
Find results: better handling for array/dictionary results, including navigating directly to result
Not favoritedFavorited Favorited 0 favourites
Particles: 'fast forward' action, allowing skipping the particle effect ahead on startup/creation
Not favoritedFavorited Favorited 0 favourites
Particles: add 'Initially visible' property
Not favoritedFavorited Favorited 0 favourites
Animations editor: option to resize pasted content larger than the current canvas to fit in it
Not favoritedFavorited Favorited 3 favourites
Audio: support for multiple tags
Not favoritedFavorited Favorited 3 favourites
Hierarchies: support opacity and visibility
Not favoritedFavorited Favorited 2 favourites
Autocomplete inherited family custom action names when creating object type custom action
Not favoritedFavorited Favorited 1 favourites
Show custom actions inherited from families
Not favoritedFavorited Favorited 1 favourites
Allow custom actions on family members to override family custom action
Not favoritedFavorited Favorited 1 favourites
System: 'On signal' trigger
Not favoritedFavorited Favorited 1 favourites
New example 'Move along curved path'
Not favoritedFavorited Favorited 1 favourites
Common expressions BBoxMidX/Y
Not favoritedFavorited Favorited 1 favourites
System expressions ViewportMidX/Y
Not favoritedFavorited Favorited 1 favourites
Move To: support moving along a timeline with a curved paths
Not favoritedFavorited Favorited 1 favourites
Layout view: hold tab while right clicking to show the context menu on the current selection rather than the top instance
Not favoritedFavorited Favorited 1 favourites
Templates & Hierarchies: add alternate keyboard shortcuts 'Alt Gr + [' and 'Alt Gr + ]' for the 'replace whole" and 'modify existing' template options
Not favoritedFavorited Favorited 0 favourites
Debugger: save object list search term while same project in use
Not favoritedFavorited Favorited 0 favourites
Export to video: add 'none' audio codec option to skip audio track
Not favoritedFavorited Favorited 0 favourites
Export to video: disable audio codec options if project does not use audio
Not favoritedFavorited Favorited 0 favourites
Example project 'Tile randomization'
Not favoritedFavorited Favorited 0 favourites
Tiled Background: conditions/actions/expressions for tile randomization
Not favoritedFavorited Favorited 0 favourites
Debugger properties for Tiled Background
Not favoritedFavorited Favorited 0 favourites
Text/SpriteFont: 'Read aloud' option, allowing text to be read out while using a screen reader
Not favoritedFavorited Favorited 0 favourites
Text/SpriteFont: more debugger properties
Not favoritedFavorited Favorited 0 favourites
Animations Editor: keyboard shortcuts Ctrl/Cmd+P to restart preview; Ctrl/Cmd + Shift + P to close preview
Not favoritedFavorited Favorited 0 favourites
Timelines: option to change Sprite animations via 'Initial animation' property
Not favoritedFavorited Favorited 0 favourites
Tween behaviour: add 'Repeat count' option
Not favoritedFavorited Favorited 0 favourites
Animations editor: option to resize all animations in an object type
Not favoritedFavorited Favorited 0 favourites
New 'Randomize tiling' effect
Not favoritedFavorited Favorited 0 favourites
Project statistics dialog: add total lines of JavaScript code
Not favoritedFavorited Favorited 0 favourites
Account dialog: add allowed lines of JavaScript code when using free edition
Not favoritedFavorited Favorited 0 favourites
Properties Bar: suggest string instance variable property values (similar to expression autocomplete)
Not favoritedFavorited Favorited 0 favourites
Tilemap brush editor: undo support
Not favoritedFavorited Favorited 0 favourites
Auto tiling: support using brushes with families of tilemaps
Not favoritedFavorited Favorited 0 favourites
Tilemap plugin: actions to use brushes by name; condition to check brush exists
Not favoritedFavorited Favorited 0 favourites
Timeline bar: context menu options to convert width/height property tracks into equivalent scale property tracks
Not favoritedFavorited Favorited 0 favourites
Timeline bar: setting to choose between width/height or scale as the default property tracks created while editing
Not favoritedFavorited Favorited 0 favourites
Slider bar: 'On changing' trigger (fires while slider is being dragged)
Not favoritedFavorited Favorited 2 favourites
Project properties 'Near distance' and 'Far distance' to control render distance