Beta versions are not as thoroughly tested as stable

Beta versions are not as thoroughly tested as stable

Beta branch

Construct Animate r345

3D image points; usability improvements; faster Text objects & more

05 June, 2023 ()

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Notes

It's the start of a new release cycle! First up, this release includes some rendering improvements. There is now support for WebGPU in exported projects for the Web and Windows WebView2 exporters (it remains disabled for other export options for the time being). This means you can now publish projects that make use of WebGPU! Please note WebGPU remains off by default and we're still working through some remaining issues before we enable it by default. Construct now also applies a default anisotropic filtering mode of 4x even for 2D projects, as it also helps improve the visual quality of objects resized in extreme ways, and should have a low performance impact. Finally we've found a way to significantly improve the performance of scaling Text objects - so now you should get a much better framerate in both the editor and runtime if you zoom a layout with Text objects.

There's also support for 3D image points - the 3D shape object has expressions to retrieve image points for each of the shape's faces, and even Sprite now has an ImagePointZ expression which takes in to account 3D mesh distortion. There's also a few usability improvements, various other changes and improvements, and as ever a batch of bug fixes. Happy testing!

Please note: due to staff time off, there will not be a beta release next week (12-16th June). The next beta release will be the following week (19-23rd June).

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14
Launch r345

New Additions

3 favourites
3D shape: expressions to retrieve image point positions in 3D for each face
2 favourites
WebGPU now supported for web and Windows WebView2 exporters
3 favourites
Sprite: ImagePointZ expression, taking in to account 3D mesh distortion
1 favourites
Properties bar: allow showing common family instance variables, behavior and effect properties when multi-selecting instances from different object types
1 favourites
Add anisotropic filtering modes 8x and 16x

Changes

1 favourites
Anisotropic filtering mode 'Auto' now always uses 4x for better 2D rendering quality
1 favourites
Project Bar: click search result to keep it expanded after clearing search
1 favourites
Project Bar: scroll to any remaining selected item after clearing search
1 favourites
Windows WebView2 export: update WebView2 SDK to v1.0.1774.30
1 favourites
Rename 'Form controls' category to 'HTML elements'

Bug Fixes

1 favourites
Scene graph: ensure mirror/flip of top parent affects whole hierarchy
1 favourites
Text editor: context menu appeared in wrong window when opened as a popup
1 favourites
Text editor: search toolbar displayed incorrectly when opened as a popup
1 favourites
Properties bar: focusing color in "multiple" mode and unfocusing incorrectly counted as change to black
0 favourites
Animations editor: work around Safari bug causing crash previewing animation
1 favourites
Tilemap: did not always correctly handle collisions across parallax layers
0 favourites
Event sheet view: 'Replace object' did not check for compatible custom actions
1 favourites
Event sheet view: 'Replace object' did not replace the object for a custom action block
0 favourites
Event sheet view: editing custom action object could allow creating duplicate names
0 favourites
OR blocks did not always process 'Pick by comparison' the same way as other conditions
0 favourites
Timeline bar: crash undoing pasting timelines which also required to create new sound/music files
1 favourites
Timeline bar: 'Scale X' & 'Scale Y' resize mode not working as expected in some occasions
1 favourites
Timeline bar: crash undoing while making a selection of multiple keyframes
1 favourites
Timeline bar: crash deleting a timeline while it is decoding an audio file
0 favourites
Animations editor: could become unresponsive after using a keyboard shortcut while dragging frames or animations
0 favourites
Tilemap bar: possible inconsistent state when the pane is docked that could lead to crashes

Performance Improvements

0 favourites
Significantly improve performance of zooming Text objects
1 favourites
Timeline bar: improve performance displaying feedback for large audio files

Scripting updates

0 favourites
3D shape: add getFaceImagePointCount(), getFaceImagePoint/X/Y/Z()
0 favourites
Sprite: add Z component to getImagePoint(); add getImagePointZ()

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