View a comprehensive history of all the performance optimisations in Construct 3 since the first release.

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Reduce latency of gamepad input
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Fix possible poor performance using some looping conditions (e.g. Array 'For each element')
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Optimize rendering of 3D objects with certain kinds of effects
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Project Bar: improve performance in large projects
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Tweens: improve performance when used on thousands of objects but not running tweens
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Layout view: improve performance when timeline editing mode is turned on
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Text objects: further improve performance when scaled very small
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Significantly improve performance of zooming Text objects
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Timeline bar: improve performance displaying feedback for large audio files
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Cordova exports: speed up export process, avoiding delay before result dialog appears
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Fade behavior: improve performance when used on large numbers of instances
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Somewhat improve performance of autocomplete in very large projects
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Multiplayer: support automatic data compression on messages to use bandwidth more efficiently
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Improve performance of saving folder projects, especially after substantial changes
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Optimise 'Cursor is over object' and 'Is touching object' to be much faster with large numbers of instances
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Reduce overhead of scripting features when not accessed from JavaScript
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Work around Chrome performance regression displaying debugger
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Fix possible slow folder save after an autosave happened
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Fix performance degradation related to templates in layouts with large amounts of instances (regression r286)
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Timeline bar: improve accuracy and performance of bezier curve drawing