The game looks great though.
Thx, funny though one consistent feedback was that the graphics are meh.
Most issues were regarding the controls being sluggish, the lack of a "step-by-step rewind" feature and a lot of people thought it costs too much. I rewrote the entire game from scratch in a 3 week burst of insane momentum that surprised myself. I even added a handful of new mechanics on top. I grew a lot since the release. It's not entirely done yet though. But I think one of the ultimate issues was the lack of marketing, so few people bought my game barely anyone even disliked it. People just don't know it even exists in the first place. I have some plans to hopefully get some eyes on it, even if it's gonna cost me some money.
What's funny is that the only reason I have any incentive to do all that is just one guy who really enjoyed it (despite also disliking the graphics). He sank like 70+ hours into it and even made a walkthrough, contacted me for help on one of the final levels. He said it's a hidden gem :) So I believe there's merit here and not just my general insanity of updating a "failed" game.
But back to your game, does it have a step by step rewind feature yet? Because that was like the #1 request I got. It's pretty much expected it seems and I can kinda understand it (especially if the controls are sluggish and you accidentally walk off a ledge and die and have to do all over again, duh. That's frustrating)