What I mean is that when you are clicking on the each individual tile and pasting into your map essentially "creating your map" the tiles are snapping together. For example my tile set is 8x8 they are snapping in 8x8 positions and I cant place them freely because I need precise placements because this is a platformer game.
I think you answered my question, tile maps will never be able to be placed freely so I guess ill just use objects sprites for these precise jumps which just seems like unnecessary work.