Just wanted to update here now that it's in beta:
Collision cells now perform roughly 1.5-3x better than rBush depending on the test (tested with size 50 x 50). Big improvement, really awesome!
I do hope though that this beta cycle will also add this to scripting and SDK. I mean we can now do this in javascript "IRuntime.setCollisionCellSize()" but technically it's pretty much entirely useless, unless I do my collision checks with Events which I'd rather want to avoid.