Thanks! I think I can work with that. I'll be using it constantly, unfortunately. I'll probably just make a function of sorts to get the time and return it in a variable every time I need it. (If I can figure it out).
Here's a link to what I'm using this for:
spacesocks.itch.io
How do I measure the time it takes? Other than counting in my head.
Thanks for your help.
This is just a fun idea I thought up.. It's not done or anything I just thought I'd share what I have so far.. I'm having problems figuring out how to get the duration of the speech synthesis so it matches the typewriter text. also theres the issue of the voice that speaks which is depended on if you have the available voices in your browser.. anywho..
The power button on the monitor will turn off the computer.
Right now I'm just trying to think of ideas of were i could take this.
https://spacesocks.itch.io/im-a-talking-computer
Develop games in your browser. Powerful, performant & highly capable.
Cool concept!
nice sprites (there pretty)
is the white ball suppose to hide behind the blue planets? after the first one?
i would make the text prettier.. i realize you probably havent gotten to that yet
How do i get the duration of time the speech synthesis will take to speak?
Similar to Audio.duration("sound")
I need to set the typewriter text speed to how long it will take the speech synthesis to say the text i feed it.
I purchased and installed your Animated text behavior on construct 3 and when i create a text object and then go to behaviors it's not in the list of available behavior to add. I'm running the latest stable build.
Release r148 stable.
thanks for your help
(yes i have restarted construct 3 after installing and rebooted my PC)
I have a character object I exported out of Spriter pro and imported it into Construct 3. It works fine but I'm trying to spawn a bullet object at a Image point. the code works but the bullet spawns in the wrong place. anyone have any suggestions?
thanks
no i had not. I clicked on that link though and there is nothing under my downloads. (how do you get to that area?) i cant figure it out without that link.
i used paypal to make the purchase and the transaction is still pending i dont know if that matters..this is all just sad. i live in the US does that have anything to do with how long its taking?
I made my first game asset purchase on the scirra store yesterday (more than 24 hours ago) and i still haven't received an email or figured out any way to access the content. Is it normal for it to take this long? I figured it would be pretty instant... it was the Epic Platformer by Soluna Software if that matters
I'll take a stab at it this weekend. Thanks for your input. If anyone else can come up with an easier way I would accept that answer as well LOL.
I need to figure out how to create a Galaxy for my space game. Let's just assume there's going to be 1000 solar systems and the Galaxy. And then using some sort of randomizer I need to randomize the possibility that each solar system may or may not have a son planets moons for planets so on. I will also need to randomly assign names to each solar system and planet and so on. I'm assuming I will be using some sort of array or possibly multiple arrays to create this. A little guidance would be appreciated as I'm new to construct. I managed to figure this out in qbasic though LOL
Let me know if you have any other questions for me regarding what I'm trying to accomplish thanks ahead of time.
Member since 18 Jun, 2019