We've long blogged about media codecs (the formats that audio and video are stored in) on the web. Two of our first five ever blogs posts were about the subject...
It's annoying when web pages unexpectedly blare out audio, so I can understand why Chrome 66 changes when web pages can autoplay audio . Unfortunately this was...
Audio codec support has been a thorn in our side for years. It was a problem when we first got going in 2011, and six years later, browser support Is'nt a whole...
This is now our fourth blog post about audio on the web ( one , two , three ). We may be risking beating a dead horse, but we do need to clarify an important po...
We are sometimes asked how to make an MP3 play in a game made with Construct 2 or how to import MP3s into Construct 2 itself. We don’t allow it for a very good...
In my last blog post, On HTML5 audio formats , I discussed the patchy audio support in today's browsers. I argued that Internet Explorer and Safari should suppo...
In your HTML5 games made with Construct 2 , I'm sure you want sound effects. I've been thinking about the audio features that we need to add. I've ended up worr...
I've ranted a fair deal about the problem of audio codecs in HTML5 already. Here's some older Scirra blog posts on the subject - note however that some of the d...
Does anyone have a link to download the Mega Man Sound Pack for NES? I can not find this anywhere! And thank you again.
We have a game that seems to be playing audio fine everywhere except on iOS browsers. Desktop browsers and Android work fine but iOS browsers don't play audio....