Bl4ckSh33p's Recent Forum Activity

  • Couldn't find one how to set up google play for Construct. Only how to implement actions, but I know how to use the actions.

    The problem is the set up of play services in google play admin console. It asks for oauth and other things. But no clue what I have to enter to make it work in C3.

  • What ideas?

    After using hierarchy recently it seems like a great way to set up some premade layouts and then spawn a random room.

  • Did anyone recently add leaderboards and achievements to a C3 game? I'm still trying to figure out how to set it up on Google Play.

  • The oauth setup to connect to google cloud services asks for a SHA1 key for my keystore file. But to run the "keytool" I need to install the Android SDK first?

    It looks like the manual entry needs an update Ashley?

  • Hi! I just tried to add google play to my game project but the website looks totally different and asks different things I don't know how to answer. I need to create a oauth screen, oauth login credentials etc.

    How do I set this up to work with Construct 3?

    Any help would be very much appreciated.

  • Google play wants to know if apps targeting API LVL 33 for Android 13 use ad IDs in google play or advertisement plugin. Is this used by construct plugins?

    support.google.com/googleplay/android-developer/answer/6048248

  • Thanks! This could work, I will try a tilemap. :)

  • Hi! The actions only have a scroll to bottom action. Is there a way to scroll to top after changing the text?

    I use the textarea to display long descriptions in a scrollable area on screen.

  • Hi! I tried to save a color palette to a canvas and then get the color value at the touch position. But it's always returning 0 for red, green and blue values. Why?

    + System: On start of layout

    -> DrawingCanvas: Paste object ColorPalette with effects

    -> System: Wait for previous actions to complete

    --------------------------

    + Touch: On tap gesture on ColorPalette

    -> System: Set LastTouchX to floor(Touch.X)

    -> System: Set LastTouchY to floor(Touch.Y)

    -> DrawingCanvas: Save snapshot

    ----------------------------

    + DrawingCanvas: On snapshot

    -> Sprite: Set color to rgbEx255(DrawingCanvas.SnapshotRedAt(LastTouchX, LastTouchY), DrawingCanvas.SnapshotGreenAt(LastTouchX, LastTouchY), DrawingCanvas.SnapshotBlueAt(LastTouchX, LastTouchY))

    -> Browser: Alert "RED: "&DrawingCanvas.SnapshotRedAt(LastTouchX, LastTouchY)&" GREEN: "& DrawingCanvas.SnapshotGreenAt(LastTouchX, LastTouchY)&" BLUE: "& DrawingCanvas.SnapshotBlueAt(LastTouchX, LastTouchY)

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  • Hi! I was playing around with physics and need a ton of physics objects for my idea.

    But after 3-5K sprites it starts to slow down, and I need about 20+ times more of them.

    Is there a way to "bake" the settled / sleeping / immovable objects into one big object? I added some actions to make them immovable after a while and not moving much (sleep does not even activate for immovable objects not interacting with other objects) to improve performance. It helped a lot but it's not enough.

    Then I tried to put them on a drawind canvas with pyhsics enabled but the problem is, it has only one big rectangular hitbox then and does not use a hitbox suitable for the pasted objects.

    Is there any other way to do this? Can I make a "solid" object out of many small objects so physics only interacts with this one?

  • Any suggestions how to solve this? It's not possible to use drawing canvas save and sprite load from url in a loop?

  • Hi!

    When I use hyperlinks to other websites in an iframe and set the target to open a new window the app is just "overwritten" by the browser and showing the website instead of opening a new browser window. (on Android)

    Is this a limitation of the iframe? Is it possible to change this behavior to open a new browser window?

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Bl4ckSh33p

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