aquinn's Recent Forum Activity

  • Make the blue squares clickable- the drag thing is annoying.

  • SamRock I would try a Universal export with WebGL off, and see what the performance is like on WP8.1.

    Seems like MS have diverted all development effort into Project Spartan, so I do not hold much hope for IE 11 fixes coming soon.

    Check here:

    http://blogs.msdn.com/b/ie/archive/2015/03/24/updates-from-the-project-spartan-developer-workshop.aspx

    http://www.computerworld.com/article/2901675/microsoft-draws-line-between-spartan-and-ie11-browsers.html

    However, in the long run the clean sheet browser design will only be a good thing.

  • Sprite Seams are visible on Windows 8.1

    Sprites that are next to each other show a transparent seam on Windows 8.1, and in Internet Explorer 11

    Attach a Capx

    http://www.zoytek.co.uk/bugs/tiles/Tile-test.capx

    Description of Capx

    Displays 64x64 black sprites next to each other on a white background.

    Steps to Reproduce Bug

    1. Preview in Internet Explorer 11

    2. Also appears in a Universal Windows Store Export to Windows 8.1 ( since it's using the IE browser engine I suppose)

    • Export as a Universal Windows Store, Universal 8.1
    • Open the .sln file in Visial Studio (I am using VS2014, update 4)
    • Create a test cert, and run

    Observed Result

    White background is visible at the sprite edges

    Expected Result

    Solid black, no seams between sprites.

    I've tried all the export/preview options to no avail, it seems to be an IE problem..

    Affected Browsers

    Internet Explorer 11.0.17

    Other browsers are OK.

    Operating System and Service Pack

    Win 8.1 64bit

    Construct 2 Version ID

    v200 (64bit)

  • I also found WebGL is worse than Canvas2D on Windows Phone 8.1.

    I also find the newer asm.js physics engine is slower compared to Box2d web. (on Win Phone 8.1)

    I've tested all permutations trying to figure out stuttering and lag. I am testing on an old/slow Lumia 520.

  • iOS needs a screen tap before any sound will play.

    Usually importing wavs 44.1kHz and 16 bit Mono always works well for me.

  • spyros I'm also looking to monetize Windows Phone 8.1 apps through Ads

    Did you ever get an answer? It still seems Admob or PubCenter will not work.

  • I would be very interested in a paid plugin - that was reliable and supported. I'd be happy to pay $4.99 like the Chartboost plugin.

    $6-7 CPM is also very good, I think $1 to $2 CPM is more typical.

    So yes, sooner the better!

  • There are two angles where a bullet is concerned:

    1. The 'object angle', i.e. the rotation about it's imagepoint.

    2. The 'bullet angle' i.e the direction the bullet will travel

    Set the bullet angle of the object just after you have spawned it.

  • So what's the best way to get a banner ad/interstitial showing in a Windows Phone 8.1 app? (Admob, Pubcenter, Chartboost etc?)

  • 1. On iOS, the Intel XDK works well if you target OS8+. The performance depends a lot on your what your game is doing to be honest, and how carefully you optimize it.

    2. I can confirm in-app purchases also work on the XDK with Cranberry's plugin. (iOS) I've not tried Ludei for this.

  • Hasan999 Good to know.. Would you mind posting your game title so I can download it and check it out?

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  • TonyW I have to say I find Amazon to be pretty quiet compared to Google Play. Not sure what I'm doing wrong as other developers report the opposite.

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aquinn

Member since 5 Mar, 2013

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