fedca's Recent Forum Activity

  • I know how to check by comparing with bboxleft/right/top/bottom, But that seems to be so many conditions, epecially as I use this very frequently.

    Thank you!

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  • I remember seeing this video a few weeks back: https://www.youtube.com/watch?v=MCGELH9kPJ4

    this might be a overly complicated version of what you want, but should get you there.

  • I tried it but the way it is implemented right now is unusable to me.

    Proper Music streaming, scrubbing and resuming in editor and game is a must for me.

    Hopefully the audio-timeline feature will be get some additonal love in the future as it would be a great tool in theory.

  • I don't think that's the case from my experiments, it seems like it reflects correctly as long as it less than 100px in each direction if it is larger (scale/image size doesn't matter) it stretches. Maybe in the effect you mistakingly used pixels instead of scale percentages?

    But I guess it's a while since you created the effect, So I understand it's hard to go back. So no worries If you don't know a fix, it's not that important to me!

    Thank you nonetheless

  • thanks for the answer!

    When you open your sample project https://www.construct.net/en/make-games/addons/82/reflecty/examples/1/reflectyexample.c3p and scale the sprite (sprite3) that has the reflecY effect in editor.

    Now if you press play the reflections are offset and stretched.

    So it seems that the sprite with reflectY only reflect correctly at very specific sizes. Maybe I am misundestanding something fundamentally about this effect.

  • Hey Mikal,

    I really love your effect.

    I only have one problem, if I scale the sprite with relfectY on it the reflection gets distorted (also happens in your sample project).

    I don't understand how to keep the reflection 1:1 and I tried alot of things for example: if the sprite hast to be at 100%, square etc. but it seems somewhat random?

    Is there something I am missing?

    or does anyone else know?

    thank you!

  • yea multiplayer/online stuff gets complicated fast.

    If you have a server you could also use the ajax plugin to send and receive data but still far from easy.

  • maybe this official tutorial helps, I'm not sure if it's exactly what you want, as I assume you want to have an external server and not peer to peer.

    https://www.construct.net/en/tutorials/multiplayer-tutorial-chat-room-591

  • wdym,as far as I know the drawing editor was never meant to create final art in, mostly to do quick changes and prototype assets and it's perfect for that.

    I think you should create the final art assets in an external software and import.

  • there is a rectangle selection tool, top one on the left bar. Select the circle with it and then drag and drop the selected part.

    If you need more precise tools, best would be to export the image (top bar floppy disc icon) and open in a different editing tool like photoshop, paint etc.

    Do the editing there and import (folder icon in the animation editor).

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fedca

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Member since 6 Jul, 2017
Last online 20 Nov, 2024

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