Effect that shows the depth texture
Set data type, a collection of values without duplicates. Very fast access and deletion of values
Converts brightness into transparency (webGL and webGPU)
Timer behavior that uses real triggers, better performance than the built-in timer and only one instance picked in "on timer"
water like effect that reflects on the y axis, webGL and webGPU
Makes objects invisible (adjustable), shows chromatic aberration in its silhouette (webGL and webGPU)
Change the color palette by choosing 4 colors, with optional dithering (webGL and webGPU)
3 color gradient depth fog exponential (webGL and webGPU)
Change the color palette by choosing 8 colors, with optional dithering (webGL and webGPU)
vertical tube like distortion effect (webGL and webGPU)
horizontal tube like distortion effect (webGL and webGPU)
add a color with overlay blending (webGL and webGPU)
Member since 6 Jul, 2017