this was a typo it is 0-127, pls just look at it yourself
I assume it only returns something in a specific trigger, I don't have a midi device to test though.
The expression dictionary states: Control number/value for a Control Change message (0-127). So by that I am fairly certain it needs to be used in a "on message" trigger with the message type set to "control changed".
Control number/value for a Control Change message (0-127)
you have to think about what the expression will look like after it has been evaluated.
it needs to be one continous string with the spaces separating the tags, i.e. str(Midi.NoteNumber - 23) & " audio"
str(Midi.NoteNumber - 23) & " audio"
set tiled background to:
x = player.x
y = player.y
angle = angle(player.x, player.y, tetherpoint.x, tetherpoint.y)
width = distance(player.x, player.y, tetherpoint.x, tetherpoint.y)
If you encounter this again you could start the chrome dev tools profiler, that may give a hint at some memory leak or something.
one liner:
set width to: Self.Pathfinding.MovingAngle > 270 | Self.Pathfinding.MovingAngle < 90 ? abs(Self.Width) : -abs(Self.Width)
Self.Pathfinding.MovingAngle > 270 | Self.Pathfinding.MovingAngle < 90 ? abs(Self.Width) : -abs(Self.Width)
this was added in a recent beta, it's on the browser object
This makes stuff that resets on the next top level event (picking of newly created instances, wait for previous) a bit of a pain. But I'd have to test to properly confirm.
Afaik a group is just an event with a boolean check if the group is active, but disguised by the different UI.
So yes everything under a group is basically a sub-event.
We also have the Construct Community Collective where addons can be crowdfunded. A few ones like The FMOD addon, the open sourcing of 3dObject etc. have been funded that way.
On the Construct Community Discord there are a bunch of addon devs and we have an offer channel.
But you can probably make an offer here on the forums as well.
As someone that uses a mix of scripts and events in all projects, an overhaul of the c3 scripts editor would be amazing, as I don't like switching to an IDE. The auto completion c3 gives is not really helpful in its current form and could be be much better if it had type hints. Also auto formatting as I suggested here https://github.com/Scirra/Construct-feature-requests/issues/80 would go great with this.
this is an issue specific to 0.93, I reported it here: https://github.com/Scirra/Construct-bugs/issues/8309
and a fix is already done but will take some time to be deployed
Develop games in your browser. Powerful, performant & highly capable.
this is the explanation from the person that made the original nvpatch:
toptensoftware.com/blog/nvpatch-how-it-works
Skymens tool is afaik just a ui wrapper for it, so it's easier to use.