q3olegka's Recent Forum Activity

  • It would be ideal to use an HTML element, but due to the fact that it is always in the foreground, this creates problems. I'll give you an example, because I know you asked why we might need it. There is a conditional prize or product card, which has information in the form of text, in which there may be links to go to the site, or somewhere else. A pop-up may also appear on top of this card. And in this case, you will need to hide the layer with this card along with the text, or hide the text itself separately, and this does not look very logical.

    Therefore, unfortunately, at the moment there is no ideal solution for such tasks in C3. I do not know how difficult it is to implement something for a text or html element, but hyperlinks are a useful thing for different purposes and it would be especially useful to use an html element by layers

  • Ashley

  • I am trying to start working in C3 on a regular basis, but there is always something missing in it. If you started using bbcode, then why is the possibility of tags with url links not implemented? It's super important to me. This feature was already implemented 5 years ago in the SpriteFont a third-party plugin for C2. And here it is not even in the text plugin.

    (ps. when changing the scale of spritefont via bbcode, the text is shifted along the y axis)

  • Hello. I'm trying to convert the C2 addon to C3, but I'm faced with the fact that I can't get the x, y coordinates of the Touch plugin in C3. Can anyone tell me?

    More specifically, I can't figure out how this is "touch.touches[index].x" or "touch.touches.length" from C2, write to C3?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • *answer* C3.Plugins.Touch

  • Hello. Tell me please. How do I find out if the Touch plugin exists in the project? And how to address him?

  • I think it's a cool idea)

  • I think if they go tits up, so do you.

    My company does not depend on Construct, but this is partly true. Therefore, I am for the progress of C3, not for stagnation

  • Ashley and the rest of the Scirra team have handled C3 perfectly for years and C2 before that. Why do you think they can't handle another app? If they need more people to work on the app, they hire more people. Simple as that. It's a business. Let them do their thing. They are very good at it.

    They have 10 years 2 developers, bro. That's the problem. Their company could grow several times during this time. Their development could grow several times and they could safely engage in other projects, such as CA. That's why there are so many unfriendly comments.

    But we have always supported scirra. And I paid them all this time. But I do not saw the expansion of the company and the opportunities that each engine already has in 2022, but not C3. Ashley did not want to add 3d at all, but then he added and received the most positive feedback from users. So they are often very wrong

    My company, where I have been working for 5 years, has grown from 5 employees to 30. And its profit has grown significantly. We could also stay with 5 employees and make a profit and say that we are doing well. But this does not compare with how much we can do with 30 employees. And scirra remained at the same level as 5 years ago. So think about it

  • twitter.com/q3olegka/status/1531909814804025350

    Could you please vote on twitter about C3 and CA? It would be interesting

    and you need to take into account the limited resources of the team and what in your opinion they need to spend these resources first

  • The worst solution from Scirra. We want to develop beautiful games, not create animations for videos. I have been waiting for many years for you to support spine and export support to different consoles (you lost xbox), support for 3d models, and so far this has not happened, my game is still only in my head, all this time. Thanks for spitting into the soul.

    ps thanks to Mikal, for his plugins and that he understands better what is required for game development than the company itself

  • Usually, the scirra team quickly answers all questions here. But I can also contact to email. I don't want to cash out money from my seller account. I would like to direct this money directly to scirra and thus purchase a license) If, of course, this is possible. Because I don't know any more options on how to buy a license

q3olegka's avatar

q3olegka

Member since 30 Sep, 2015

Twitter
q3olegka has 12 followers

Trophy Case

  • 9-Year Club
  • Entrepreneur Sold something in the asset store
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Popular Game One of your games has over 1,000 players
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • Enduring Visitor Visited Construct.net 90 days in a row
  • RTFM Read the fabulous manual
  • Email Verified

Progress

18/44
How to earn trophies