q3olegka's Recent Forum Activity

  • Hi

    I want to create a game with a 3d camera, like Don't Starve. The camera is directed at an angle to the layout, and the sprites themselves are at an angle perpendicular to the camera. This way sprites will not be distorted unlike the background. And that's what I did. But there will be a problem of displaying a coin, which, in theory, should pop up at the top of the sprite and, accordingly, it has a large Z height and when there is a very large sprite on the stage that can be in front of this coin. transparency from a large sprite obscures the coin. This is shown in the C3 file. I have tried many options and I tried to use rendering by distance to the camera, but it has a different problem - transparency is superimposed on translucent textures such as shadows or glow. Is there a correct way to display a coin in this style, or is it a issue with C3?

    Key 1 brings the camera closer, key 2 moves the camera away. By holding the spacebar, you can see what is happening from the side. Sprites can be dragged. And you can scroll the scene.

    drive.google.com/file/d/1FzvShspaLqKUcbg0VBHOF9vtE8MOeHVD/view

  • Only Speech recognition works. In the other examples, even though I get access to the microphone, nothing happens. Strange. Can anyone else check on android?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hello. Does anyone have a microphone working? I looked at some standard examples with a microphone and it doesn't work anywhere for me. Tested on PC and phone

  • Ashley Could you help me and write down what needs to be done so that in the mobile vertical version, the camera and the objects of the game maintain their correct position and proportions? I don't use 3d shape, I use sprites.

    The 3d camera's ZScale shows a minimum value of 5.79. Substituting it in different ways, I did not succeed. For a better understanding of what is happening, you need to look at the gif in the post above

  • I also use automatic screen adjustment for all resolutions. I just change the canvas size to fit the device screen size in Letterbox Scale mode. And it always works perfectly. But now everything is changing, even the speed of movement

    gif

    drive.google.com/file/d/1wcPSrm3xzrXqQ2WF0qpFoL_XqbITSEYI/view

  • 1920x1080

    960x540

    240 x 135

    video

    drive.google.com/file/d/1N61VGsDcNClYAQcHDOeL8Ulofpy1g0dq/view

  • Hello. If to rotate the sprite around its axis on the Z axis, it is enough to change its angle. Then in order to tilt it, you may need to use mesh points. How to do it?

    drive.google.com/file/d/1DtCCI1JGfZmfMFJJhZwPOKLUMK74Pq6a/view

  • newt, thank you

    R0J0hound, wow! what I need!

  • Hello. There is an anglelerp expression that uses the correct angle values. But is there an implementation of the same expression, only with cosp?

  • When will the editor's performance be improved? Animation editor C2 is much faster and more enjoyable than C3. I have already changed 3 laptops and I do not know how much power the laptop should be so that the editor does not slow down

  • Remove " from Ajax.LastData

  • I tried to upload my old 3D model, but for some reason its texture is not displayed. (so I don't have any normal models to test yet) I took 2 free glb models and one of them was also displayed without a texture. But the second model was fine. Don't know why the glb file might not display the texture? Incorrect export?

    the plugin is very widely used. Especially if you can implement 'tweening' between animations and have stable performance

q3olegka's avatar

q3olegka

Member since 30 Sep, 2015

Twitter
q3olegka has 12 followers

Trophy Case

  • 9-Year Club
  • Entrepreneur Sold something in the asset store
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Popular Game One of your games has over 1,000 players
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • Enduring Visitor Visited Construct.net 90 days in a row
  • RTFM Read the fabulous manual
  • Email Verified

Progress

18/44
How to earn trophies