Friendly suggestion, stay away from Visual Basic 6 engines, they are old and by far outdated and the language can teach you very bad habits. I started with Python and moved my way up "Slowly" to C++ over I think around 7 - 9 Years, I'm not a big fan of C++ but in my opinion is a must if you want to create commercial MMO's, on the other hand Python is great for creating smaller indie type ORPG's and the learning curve is no where near as difficult and time consuming as C++.
I still prefer Python and it is still my favorite language, a good place for starting in small Python game development would probably be Pygame.