Very Compact Side-Scroll World Generator v1.3

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  • Created by me! 65 Events Long ONLY!

    Objects Used: Array x 1 (For the Grass growth)

    <font color="green">Features:

    • Random Dirt & Stone Generation
    • Grass Growth (w/ Regular 2 second updates)
    • Cave Generation (Toggle-disabled in the CapX & Example)
    • Tree Generation (2 types: Pine & Birch \/ 3 sizes)
    • Biomes (Summer, Desert, Jungle)
    • Very Fast and Compact
    • (Removed Temporarily) Strand Generation (Ores)
    • Chunk Rendering</font>

    There would be more but this was mainly just an Example created for Tonycrew (Click for Profile)

    After he had told me that he had download a world generator that used 3 arrays, I wondered why.. You in-fact don't need to use a single array to create such a thing, the only reason I used it is for grass growth & block storage (you'll need it for later little features like these). So then I made this!

    Note: To increase the rendering area, go into the Rendering group and change all of the "GridSize*5"'s change the 5 to anything higher to increase the area, goodluck!

    Example: Click Here!

    Download (.capx): Click Here!

    <img src="http://screensnapr.com/e/YaDEll.png" border="0">

  • Very nice. Thanks for sharing this :)

  • Comments are welcome :) I'd love to see a-lot of feedback, and also to add more of what you ask for, Thanks!

  • Very nice. Thanks for sharing this :)

    Thanks very much! Anything you'd like to see me add?

  • 1.1 Preview:

    • Bigger World Size (Doubled)
    • Biome Introduction (Desert Biome)

    <img src="http://screensnapr.com/e/0jLjUC.png" border="0" />

  • Pretty cool :)

  • Update 1.1 Released!

    - Biomes

    • Faster in Generation and Performance Speed!
  • not bad but it would be better to make undergroung inexplored place dark

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  • also how do u make screenshot

  • also how do u make screenshot

    Screensnapr :]

  • 1.2 Preview:

    • Jungle Biome
    • Strand Introduction (Diamonds)
    • Even Bigger World!

    <img src="http://screensnapr.com/e/hsDxpW.png" border="0" />

    <img src="http://screensnapr.com/e/CqgrSz.png" border="0" />

  • 1.2 Released!

  • Pretty cool!

    If you're looking for suggestions, I'd suggest that you make your generator use

    more variables instead of object positions. Then instead of populating

    the level with tiles as you generate them, do it after you've generated your level. You've already got them in an array, so there isn't really a need to create them as soon as possible.

    It'd be pretty zippy if you do that, I think.

  • Pretty cool!

    If you're looking for suggestions, I'd suggest that you make your generator use

    more variables instead of object positions. Then instead of populating

    the level with tiles as you generate them, do it after you've generated your level. You've already got them in an array, so there isn't really a need to create them as soon as possible.

    It'd be pretty zippy if you do that, I think.

    I don't see how that would help though?

  • I get extreme slowness when moving the Black Box thing around, is this normal ? (Using Chrome Browser)

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