Right on :)
I'm glad you figured it out. Whenever I'm working with something new, whether it's a game engine, programming language, digital painting app, etc, etc. I usually start off by following tutorials on YouTube.
For example, when I came back to Construct 3, after several years of not using Construct 2. I needed to refresh my knowledge/skills with Construct. So I spent the first couple of weeks prototyping all different kinds of gameplay. By following video tutorials on YouTube.
Then, from there. I moved on to creating my own projects, and read through the Documentation here on the Scirra website. Especially after being recommended by other members here, to at least read through the entire Documentation once. I ended up reading through it from beginning to end, two separate times. And, use it as reference when needed.
Anyways. Below are some of the YouTube Channels I found helpful at the start. They have good series to walk through creating different types of games, and gameplay mechanics. They might help you out as well.
https://www.youtube.com/@XanderwoodGameDev - Xanderwood, is good for beginners, to intermediate
https://www.youtube.com/@gamedesignwithreilly - Game Design With Reilly, is on par with Xanderwood as far as difficulty. He mostly covers gameplay mechanics in short videos
https://www.youtube.com/@Marlin-Gamedev - I haven't watched much of Marlin's videos. But, I have seen some of them pop up in my YouTube feed. He had a good 3D tutorial series going a while back, and covers other topics. You might find helpful
https://www.youtube.com/@FoozleCC - FoozleCC, covers some great topics. Especially some of the more advanced things you can do in Construct
I am sure there are many more folks on YouTube creating content around designing games within Construct 2/3. With all of these resources, and the official Construct Documentation you can't go wrong. Remember there are always many ways to achieve an end result. The more hours you put into your practice, the easier it becomes.
Wishing you the best on your project(s)
Happy Holidays :)
EDIT: Other useful skills to learn along the way, are understanding how JavaScript works overall. Mathematics such as Algebra, and Trigonometry.