zenox98's Forum Posts

  • Not sure if it's still the case, but there used to be issues when using the Touch object if the Mouse plugin was also installed, as it's not needed. The Touch object handles the mouse also.

  • ChefSeth

    This section of the forum is for the now retired Construct Classic. Did you intend to post here or are you referring to Construct 2?

  • Do you have a 'On Start of Layout - show ScoreTXT' condition/action?

    It sounds like you only display on change, which is good, but you would still need to initially show the value, even if it's zero.

    If you already do this, then can you show your events or a .capx?

  • I can't remember who originally posted this, but will the attached suffice?

  • Been answered many times.

    Chrome broke a few things and now many of the older games would need re-publishing. See here:

    https://www.scirra.com/forum/old-html5-games-not-working_p851109?#p851109

  • You obviously know multiplayer is supported as you reference one of the built-in demos.

    Maybe the multi-part tutorial written by Ashley will answer some of your questions:

    https://www.scirra.com/tutorials/892/multiplayer-tutorial-1-concepts

  • No problems opening and previewing.

    Agree that having all the event sheets etc open at once is an awful idea, and may be impacting on your system. Check your task manager for memory/cpu use etc. What is the GPU and GPU mem size?

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  • The general methodology is to integrate ads and/or IAP in a free version, and the paid version would be add free (but may still have IAP).

    Having ads in a paid version would be very wrong, IMO.

  • C2's non-scripting Event System is it's raison d'être, and to bemoan the fact is nonsensical.

  • Quote from Ashley:

    [quote:18f7i328]Posting only an error message in a bug report is a bit like taking a photo of the outside of your car and sending it to a mechanic asking if there's anything they can do to fix your car!

  • Is this better?

    I just made the condition an 'Else'.

  • Sorry. Your project contains non-standard plugins. Any chance of a .capx (save as single project) without them?

  • Would help others to help you if you could post a very simple .capx showing the problem.

    That we, we can see if it is a collision polygon problem, event problem, or even an actual bug.

  • This section is for bugs in the C2 software.

    Wouldn't a more appropriate place to post this be in the 'Website Issues' section?

  • The answer is logical.

    Assuming 60FPS, if an object is set to 50000 px per second (which is ridiculous), then in one tick, the object can travel 50000/60 px per tick ( approx 833).

    Considering the object that it's meant to collide with is only 20px wide, it's pretty obvious that the chances of a collision are slim, as the speeding object will easily pass by the collision object.

    To put it another way: if you had a standard screen size of say 1024x768, then you have set an object to travel at roughly 50 times the screen width every second. I can't envisage there ever being a need for such a thing - it makes no sense.

    The answer is to reduce the speed, or increase the collision object, but at the speed you are currently using, I can't see that increasing the collision object being of much use.