mutajon's Forum Posts

  • Thanks!

  • dop2000

    and just as an elaboration on that, how can I make the zoom focus on a specific point on the layout?

    Thanks

  • Amazing as always - thanks!

  • how can I change the layout scale smoothly overtime?

    Say, when a player presses a button, than to increase the layout scale ("zoom-in") by X over 5 seconds?

    Thanks!

  • Great, thanks for the detailed and prompt response!

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  • Hi,

    In terms of efficiency and size of project considerations, how significant is it to have more objects (sprites, text, etc) vs less? assuming the total number of images/texts is the same?

    For example, what are the implication for size and memory demands of running the same layout in two versions:

    1. having a single sprite object with 20 frames

    VS

    2. having 20 sprite objects with a single frame each

    And the same for many vs few Event sheets - what are the implications on the project.

    Thanks!

    Tagged:

  • Thanks!

  • Hi,

    In my project I have several object named "puzzleGridX" where X can be any of several numbers.

    In the image shown, I'm setting the position of another object to the X and Y values of the puzzleGrid0 object. Is there any way to refer to different puzzleGrid objects with a single expression?

    For example, instead of puzzleGrid0.X, something like: puzzleGrid&AnotherObjectName.number.X

    (where 'AnotherObjectName.number' is an instance variable of another object that contains the number I wish to concatenate to the end of "puzzleGrid"

    Thanks!

  • Got it. Thanks dop2000 :)

  • Thanks oosyrag!

  • Thanks!

    What is the advantage of using TiledBackground object instead of a sprite if it is just a plain fill color?

  • I want to create a simple progress bar filling animation.

    I have a zero hight sprite that i use tween to increase the height (in the hopes it would look like a bar filling) but the height is increased to both sides of the sprite - thus out of the bar itself (see pic, the yellow part starts in height 0 and increased to 100).

    Any ideas how to achieve the desired result as simply as possible?

    Thanks

  • Thanks!

  • Works perfect! Thanks again.

    Any idea how can I implement it as part of tween to change the scale? where I need to specify the change in scale for the X and Y separately?

  • Will try. Thanks for the response! :)