DUTOIT's Forum Posts

  • Save function uses webstorage. So it will be where webstorage is saved. Cache Folders

  • yup already figured out! thanks

    Good. Custom slider is easy enough

  • C2 has depreciated cocoonjs... because a lot of things via cocoonjs don't work (proudly brought to you by ludei and their lack of support)

    Since it was depreciated Ludei has suddenly tried to save face, and made a big show (lots of promises - and very little action), so maybe they will add that to the very long list of issues... I wouldn't hold my breathe though.

  • I don't really like to write code for people, I rather people try it out for themselves and learn, especially new users...but there are so many examples doing things one way, I thought I would try another way and use more advanced techniques. I know you are new, and this is a little over your head, but if you can grasp this, then you are on your way.

    You didn't exactly choose the easiest app to start with - lol.

    This was done quickly. It as raw, and needs some TLC etc etc etc. It is an example, done quickly - okay - lol

    This to steer you in a direction - to get you to focus your learning on certain things. Check the manual and tutorials to find out more about what I tried to do, what I used.

    It works, it just isn't completed in any way or form... Its just to nudge you in the right direction.

    Okay... I...

    Created 2 functions, save and retrieve.

    Functions pass on params and return values

    I and you will use tokenat( it is the easier, but regex is also an option) I counted the spaces (" ") to determine number of words, I created a temp array to store 3 random numbers based on number words. So you don't randomly select same word, of course if player1 has written a word 2 or more times, player2 might get it twice or more.

    I used tokenat to find the 3 random words using the temp random numbers.

    Anyways, all the time I have.

    You can find tutorials on all that I have used, obviously in separate tutorials, I just combined them.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Would use arrays, it offers more flexibility... but dictionary will also work. Of course whatever you choose, save to webstorage, very easy to do...

    Check tutorial section you can save array to json or dictionary to json and save that json to webstorage, then all you do is load from webstorage "yourspecialdata" into your array or dict on start of app...

    No need for while loop can save directly via text or whatever...

    What you making, might be easier knowing what you trying to do, to offer best solution.

    For instance I use functions and param, very effective, each param is a set of data...

  • text1&text2&"Something else"&variable1&array.at(0,1) etc

    & being the glue

  • I got steam and scirra versions. No 3rd party plugins in steam version - trust me, that would not be a good thing. I use steam strictly for plugins now (testing)... because it going to crash anyways - lol

    Buy from scirra, you won't regret it. Steam you just might regret it.

  • ajax-in-local-preview-on-localhost50000

    [quote:15ygojsw]And of course, Construct won't let you switch preview browser mid-development

    Of course you can???? I change my default browser constantly. Especially with Multiplayer (chrome crashes a lot, whilst firefox seems more stable)

  • Does anyone help?

    It uses 3rd party plugin... No one is going to install phonegap capture to view it. That is why nobody replying.

    I don't know what you doing... but

    Try using repeat 34 times and run loopindex, or use for each ball. Or pick instances.

  • Manual

    put data into array or dictionary and download. Will download as json

    You can then import(load) it back.

    -----

    Auto, set up a database mysql and save data there, and retrieve it via ajax

  • Title says it all.

    Title is a lie. It isn't free. It costs a like. And you stand a chance, a very, very slim chance of winning.

  • Ok sounds good, thanks... Any example please?

    Did you Search? Lots of examples.

  • More of a mechanic than a game this entry, as I've not 100% figured out where it best fits into a game of sorts. One for the back-burner most definitely.

    Interesting... couldn't help but think about those magicians that make you think of something, then do this, add that and eventually you arrive at red hammer - lol.

    Yes tha is the correct link...Eclipse is really good, check out aptana studio as well. Both are really good. I favor aptana, in fact eclipse lead me to aptana, but can't fault eclipse. Both are really great.