ArcadEd's Forum Posts

  • Game Center and Google Play Services both work fine in the latest CJS. My game, Hungry Hal, was compiled using CJS 2.1. Leader Boards and Achievements working in iOS using Game Center and Android using Play Services. The game is running great on even iPhone 4s and Samsung S3 phones. CJS works, and it works fast.

    Would I like to have layout to layout loading to save on some memory, sure. But part of game design, imo, is working around problem areas. Especially in mobile.

    Keep watching. Ludei seems to be working fast (much faster than they used to ) and I think some awesome things are coming.

    ludei, wanna pay me to make some video tutorials for all that is CJS+C2? Or teach a live class via stream? .

  • After logging in doesn't automatically open up the leaderboards, you need to tell it to open it up. Check for a Logged In Successful event. Also, make sure you are using the latest CJS plugin from here https://github.com/ludei/Construct-2-plugin

  • We are skipping our C2 Podcast this week due to Halloween, but we are getting ready to crank it up again next week. We are looking for guests to have on the show. If you love C2 and want to talk about your experiences with it, let us know using our Contact Us page. We try to record on Friday nights around 9pm PST. In the email, let us know who you are, what you are working on or past projects with C2. If the time doesn't work, let us know what does work for you. Thanks. http://c2podcast.com/contact-us/

  • I'm not sure we ever posted that Episode 3 was up on here.

  • I'll look into that, thanks.

  • Thanks man, appreciate it.

    BTW, the bug did end up being a CJS thing, I'm going to send them a sample capx they can hopefully fix it. It was easy enough to work around, but still a pain.

  • Glad you got it working man! Congrats .

  • No. How are you trying, on a device?

    I always test through xcode on my device. You need to have a sandbox game center account and make sure the device is set to sandbox under settings, game center

  • Thanks man!

    Apparently there is some bug with Game Center on iOS. I think it's a CJS thing, it's weird.

    Right now Hal moves based on the touch.y and using touch end and touch start.

    Anyway, sometimes when you load the Game center screen, that stops working. You can't move Hal anymore, but every other touch event works.

  • Define normally? That's how they have always worked with CJS, I just make sure I have room.

  • Yeah, it's because of the Layout by Layout loading now.

    I'm still not sure the new version is better, until we can find a way to show the user the game is loading between layouts, otherwise having a 5-10 second pause when going to a new layout is bad.

    Hoping for some real good communication between Ashley and ludei to get us rocking

  • Added a link to itunes

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  • Are you compiling with the new 2.1 or with 2.0.2?

  • Thanks for the kind words everyone.

  • Aphrodite

    I gotcha, I just didn't know if it was something that could be exported/compiled differently on export that would not take a lot of man power to do. It's probably something that is a huge undertaking, but I was just curious.

    I just want harmony .