ArcadEd's Forum Posts

  • If you sign up with hostgator you get a free SSL certificate. At least that was their deal when I signed up last year. Works great for publishing Facebook apps. FYI.

  • It would cool to have another TAB type that is simply a notepad. I like to write notes, ideas, objectives etc. for the game I am working on. Currently I use a separate notepad file for each game, but it would pretty nice to have it as one of the tabs for my project.

    Thanks

    Ed

  • Awesome, thanks so much :)

  • The reason being is chopper can spin around as fast as you can move the mouse. Thank you though, this was all very helpful

  • Yeah, right now I am not using the mouse to control. I'll try it that way and see. Thanks.

    I was thinking of having a strafe left and strafe right button, but this might be better :)

  • OK, thanks for that. But what if I don't want it to rotate while strafing, but just continue on the straight path? Not sure if I am making sense.

  • Weird, was just a chrome thing. Worked fine in firefox.

  • <img src="http://content.screencast.com/users/ArcadEd/folders/Jing/media/ad949c3f-c67d-44fa-8f03-be6b33a15648/2012-08-03_2226.png" border="0" />

  • Thank you.

    The link is broken though.

  • I'm working on a helicopter game and thought it would be cool to add the ability to strafe left and right.

    I'm not totally sure how to do this since it will depend on the angle the chopper is currently at as to how the x,y will change. Is there a math equation that does this anywhere?

    Thanks :)

    Ed

  • Soon as the object is touched, record it's x and y position to a variable, then if it not in the right place, put it back to the positions in the variables.

    Is that what you mean?

  • Got the issue figured out. I was doing everything right, it just so happens the directory I put my game in was a subdirectory of a wordpress install. The .htaccess file was causing issues.

  • Here are snap shots of the properties on both projects for spritefont.

    The game it works with.

    <img src="http://www.edfarias.com/games/sprFont1.png" border="0" />

    The game it doesn't.

    <img src="http://www.edfarias.com/games/sprFont2.png" border="0" />

    The game it doesn't work with using a bigger sprFont img it has the full alphabet in caps, then numbers. The first one that works only users the full alphabet in caps. I'm not sure if that matter.

  • Enable WebGL is set to enabled on both of them.

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  • Strange thing is I have 2 games that use sprite font. One works with Cocoon and one doesn't. I may need to do some research and see what different settings I have.