1. Do layers cause slowdown? In MMF2, if you use more than 1 layer it usually causes the game to slowdown a bit.
2. Is there a limit to how many layers you can use? I'm probably going to want to use 50 - 100.
3. I was wanting to use a lot because I wanted to move objects to different layers to have more control over the Z order. Just like you can "set Z elevation" of sprites, except I didn't want the objects to change size. So hopefully this is the best way to do it?
I'll probably have 2 sets of layers one with point sampling and the other with linear, so I can swap the objects between the billions of layers depending on if the user wants the objects smooth or not.