imaffett's Recent Forum Activity

  • bscarl88 - I'll see if I can get another device to test on.

    Furdy - Which device/OS version are you seeing poor performance on? Which version of Crosswalk are you using?

  • bscarl88 - I'm testing on a Galaxy S3 and the app crashes right when I click "play"

    developers.google.com/games/services/common/concepts/savedgames

    This would be an awesome addition to C2. The great thing about this API is that is provides an easy, cloud based game save solution that allows players to continue progress across multiple devices and OS environments. It would also be a great backup to Webstorage, which hasn't always been flawless (as can attest). Also, these save files are stored in a special section of the player's Gdrive, and cannot be tampered with.

    It would be doubly amazing if XDK could support this ( imaffett ), as this sort of device-agnostic feature would be very much in-line with the concept of 'deploy anywhere, use anywhere'.

    Would anyone else be interested in this?

    Let me look into this. iOS is the tricky part to make it "cross platform". I also maintain a cordova plugin for Android and would add it there. I can see the value for Android right off the bat.

  • I tested on a Galaxy S3 using the Debug tab (based off Crosswalk) and I could see the input boxes fine. Any one else seeing this issue? can you provide the device and OS?

  • Thanks for the CAPX file. I will test this in the XDK/Crosswalk today.

  • bscarl88 Can you post your APK somewhere so we can test it? I'm trying to find one's that dropped in performance and send them to the Crosswalk team.

    And Crosswalk 10 should be used.

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  • - Support for CW 11 requires an update from the Intel XDK. I can't say when it will be released, but soon

  • TiAm - I brought this up internally. I will try to keep you updated!

  • Looking at her message, there was a failure to download the plugin. It could have been moved from the Cordova registry, or Github had a hiccup. I will try to look into this more.

  • Ashley - that's not a plugin we maintain, there are very few we do, and they are all com.intel.*

    Can someone post the full build log of what the error is when using the C2 default IAP and the Admob plugin? We'll try to see if it's a bug in the plugin or both plugins requiring a common file (like android-support-v4.jar)

  • Furdy - which issue? The local storage/cookie issue when upgrading from CW7-CW10 has been resolved.

    TiAm - Our next XDK release will have better wording for the crosswalk version.

  • FredQ - The issue was only for Crosswalk 9+, it was never an issue with Crosswalk 7 (due to Chrome adding multiple profiles).

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imaffett

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