Hello, thanks for reading this. I am making a Baa Baa Black Sheep game, where the player sheep is made of a body with its head and 3 parts wool as different sprites, as I need these three to disappear at different checkpoint (Master, Dame, and Little Boy who lives down the lane).
However I am having a lot of problem to get these sprites to act with its body.
Previously I tried pinning them. Then after reading some tutorials, I think the best way to do it is grouping them together as parent and child so that they can all behave the same way. I am expecting them to move, mirror, scale, destroy and respawn correctly with its body, automatically. I hope I don’t have to code these for every part.
This is what I have currently. The child do not move with parent. What did I do wrongly?