GeorgeZaharia's Recent Forum Activity

  • as for now, at this early stage, i did not expected for the plugin to be so good, i mean loads 780mb scenes, in 1-5 seconds, where in other plugins wold take me an easy 10-30 minutes, depending on the server the game is hosted on, and internet connection.

    its great, i done with it in 3 hrs what i did with other similar plugins in 1 week. awesome job, please keep at it, and dont get bumped about my sometimes harsh comments, i have a bad filtering system, when im talking my mind.

    if i had to rate it, 4/5 at current stage, cause that 1 star makes the difference from a finished product and one that is not yet there, and this is close to be a 5 star and i bet it will be soon enough.

    Again, great job and hope to see your new updates as soon as you can Master X3M!

  • the source has to have brackets. when you set the source your array value when inputted in the video source should have always " " " or " ' " at beginning and end of it ... so the value of source should be called into the source of the video object something similar to this : " " " &array.value &" " " correct me if im wrong anyone! also it might be that korbaach already answered u with the right capx, did not check it before i posted my thought on this.

    also the array has to have the value of the link ending with the right extension format(ie. -http://nnn.nnnnn.n/filetoplay.ogg), unless your using the h.264 which can also take youtube links and doesn't need any .ogg,.mp4 extension at end of it.

    also on a side note, in order for a local video file to work, you have to have their names in lowercase letters, i found that Big letters such as (A,B,C,D,E etc ) in file names, causes most of platforms but the preview on localhost to not play the video or sound.

  • > interesting, but why Construct Classic?

    >

    I don't have money to buy Construct 2(I am from Brazil).

    i see. game looks interesting good job

  • fart gold rainbows

  • > that "minify script" is a bad idea

    >

    How so?

    that applies only when you are using custom plugins and not the default C2 plugins. Because most of the custom plugins are not supporting the minify script, also its better not to use it, unless you export for html5 only. Nw.js and Android/IOS compilers might get really buggy that is from my experience, but maybe im doing it wrong.

    OP-that groups are useless - and cpu intensive

  • V1.0 will hold all the necessary functions and should be bug free, it will be the base version. V2.0 will be a major update which will make it worth buying in advance.

    That is what i wanted to know, if a VN.++++>V1.0 wold be developed later! that is awesome news!

    Glad you liked it, feel free to suggest improvements or report bugs. Also, since you're my first client, I'll give you a fully functional 3D game capx as a gift.

    i like that idea wold it be a "mesh distortion example?" like pottery modeling ?:D

    il check the blog later

  • Great job X3M, already v0.2 can i ask how far wold this be developed, after the v1.00? what is the target? i want to buy it in advance! cause im very pleased with it even if its early development ATM!

  • newt i see, yea they have a official api for game security site-lock thing

    i said newgrounds cause didn't remember the official gateway for game hosted which is this for everybody uploads[.]ungrounded[.]net followed by a custom unique hashkey for each user .... i was just saying could be done that way also, if you worry about your game being stolen via iframe thats even easier to block... just check the browser if detects iframe content... and stop loading the game.

    but there is already a tutorial for that https://www.scirra.com/tutorials/860/si ... ame/page-2

    but yea the official api wold be must easier <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile"> and the ads wold be nice to have ... the cpm rate on newgrounds is insane high

  • Something to keep the game from running somewhere else.

    Someone submitted my game I uploaded to Newgrounds to another site.

    They didn't even upload it somewhere else. They just grabbed the link from the Newgrounds server.

    you can easily set that security in c2 just compare the url if contains newgrounds if not set the game to show blank page or smth else

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  • u mean by beat? or by volume? take a look at the Audio analyser example in C2

  • I'm having issues trying to play my game that worked fine two days ago. I get a server something error. Also a lot of profile icons aren't loading for me.

    i had the same issue yesterday/day before that but now its all ok internet connection might be at fault here, or a chrome browser issue.

    i also experienced it using chrome, however even if i have Mozilla and other browsers installed i never use something else because of security issues.

  • Have you ever seen a very good animated 3d model (character, creature, animals...etc) and you dreamed to use it for your 2D game! We have good news for you! That dream comes true!

    Wow i never seen this feature in the software from the following list : 3D Modeling Software List, does it do cappuccino also?

    Leaving the Satire on side, awesome job, however im not sure if this is another 3d modeling software, or similar product, or just a plugin for those types of software's.

    Why is this one different?

    i like the idea, but i think you should contact Adobe and get a deal with them, this piece of software from my point of view, is best to use in combination with Mixamo(which was bought by Adobe last year). other softwares in 3d category already has .png sequence option for exporting.

GeorgeZaharia's avatar

GeorgeZaharia

Member since 30 Jun, 2014

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  • Construct For Dummies - Simple Tutorial Collection

    I scour the Construct forums for users tutorial requests, and create small quick and simple tutorials using Construct's defaults features so anyone can use and apply them.

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    Thinking on games 24/7 is fun and waste of time and unproductive if we don't bring those game ideas to life. In this blog im bringing my game ideas to life and log their development process.