UltraLion's Recent Forum Activity

    > Your original price should be carried over if you renew before your current subscription ends.

    That is the case. I still pay the secret cheap price unless I ever cancel my sub which I don't plan to :)

    https://www.construct.net/en/blogs/construct-official-blog-1/upcoming-price-changes-new-1718

    Argh! I didn't cancel anything, I just didn't realize my subscription was expiring and I hadn't loaded the card yet -___-'

  • It also happens to me with a project, even if I have to enter a layout with only one sprite, it makes no difference, the first time I open the preview it takes much longer; Since the project will get bigger and bigger, but in reality it will often happen to work on layouts still under construction with few sprites, it wouldn't be bad to be able to load only a few things

    In my opinion if there is a need for revenue to have a better service, it makes sense that it is not free, to have more stability etc

    But in my opinion we are at the limit of what is acceptable, the first time I paid it was 100 euros a year, then it seems like 110, now it asks me for 120, considering that I have never published half a game and earned a cent, it seems like a bad price trend, if it continues like this it will start to weigh too much.

    I don't know how they support Gdevelop, but it really amazed me, you can really do everything, let's say I was tempted to move there so I wouldn't have to pay for the subscription here, but get the same things. I have decided that I will soon renew Construct 3, because I have been using it for years and I like it, I have projects here that I would like to finish here, when I use it I feel more at home, and I don't really want to change, but if the prices continue to rise I think I'll start considering something else

  • Add game recorder object!

  • Hi, are there any videos on YouTube where some examples are shown?

  • Without seeing the code it's a bit vague

  • Give a startX variable to the sprite you need to move and assign it its X, when you move the object compare its X with its variable startX if it is greater it will be right if less than left

  • What I do is select all the sprites from the layout of the first project and paste them into a layout of the same size in the second project, or copy the layout and paste it into the second, the animations are all reported

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I have a layout where the memory usage is 381 MB, why does if I copy it to another project it shows 266?

  • I don't think you can disable it, you could have 2 copies of the layout, so you could destroy all the elements you would like to restore, and use the option to recreate them in the starting position from the copy

  • Interesting, I'll have to test it with curves, thanks!!

  • I did some tests and I also ran into a thousand problems, I thought it was simpler to manage the timeline, I hope some expert user can explain to us if it's possible to change states without it going haywire.

    In any case you can obtain these angular movements for sure and very easily with the sine

UltraLion's avatar

UltraLion

Member since 11 Jan, 2021

None one is following UltraLion yet!

Trophy Case

  • 3-Year Club
  • Forum Contributor Made 100 posts in the forums
  • RTFM Read the fabulous manual
  • Email Verified

Progress

6/44
How to earn trophies